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The power to manipulate wiring and functions in the cerebellum. Sub-power of Mental Manipulation.

Capabilities

User can manipulate wiring and functions in the cerebellum allowing them to learn everything: play any musical instrument, practice sports, speak any language, memorize anything, discover something and know absolutely everything.

Applications

Intuitive level:

Expert level:

  • Body Supremacy Perfect control of ones body.
  • Cyber Mind can rewire brain and mind to have electronic knowledge, can memorize and store manuals, programs, files, audios, digital photo, sites and can mimic computers and others technologies.
  • Experience Manipulation to have more experience in any field.
  • Extrasensory Perception To perceive things by means other than the human senses or personal experience.
  • Reality Perception Can perceive the truth.

Neuro-psicological level:

  • Attack Prediction Predict and read others attacks.
  • Brain Manipulation you control and manipulate your brain.
  • CodificationThe power to codify and create complex systems for anything making it very complex and impossible to decipher.
  • Decodification The power to solve or break codes or complex systems for anything making it very complex and near-impossible to decipher.
  • Dowsing Locate objects, materials, treasure, and people.
  • Enhanced Investigation Possess great investigative prowess.
  • Gadget Usage
  • Parallel Processing The user's mind is capable of carrying out multiple calculations and thought processes at once.
  • Psychometry The power to perceive to the residual information of an object by touching it.

Supreme Level:

Known Users

  • Ancients (Stargate Sg-1)

Known Objects

  • Super Smarty Pants (Johnny Test)
  • Repository of Knowledge (Stargate Sg-1)
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