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(Applications)
 
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|Box title = Nosokinetic Constructs
 
|Box title = Nosokinetic Constructs
 
|image = File:Blacklight_zombie.jpg
 
|image = File:Blacklight_zombie.jpg
|imagewidth = 350px
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| imagewidth = 350
|caption = Tenzin (Avatar: Legend of Korra) creating an air wheel.
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|caption = The Blacklight Virus (Prototype)
|Row 1 title = The power/ability to:
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|Row 1 title = Power/Ability to:
|Row 1 info = Create constructs made of air}}The power to '''create tools, objects, weapons, armor, and even appendages out of pure diseases.''' Sub-power of [[Disease Manipulation]], variation of [[Organic Constructs]]
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|Row 1 info = Create constructs out of pure disease.}}
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The power to '''create tools, objects, weapons, armor, and even appendages out of pure diseases.''' Sub-power of [[Disease Manipulation]]. Variation of [[Organic Constructs]]
   
 
==Capabilities==
 
==Capabilities==
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* [[Animation|Animating]] diseases for various purposes.
 
* [[Animation|Animating]] diseases for various purposes.
 
* [[Appendage Generation|Appendages]]
 
* [[Appendage Generation|Appendages]]
** [[Wing Manifestation]]
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**[[Multiple Arms]]
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**[[Prehensile Tail]]
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**[[Tentacle Extension]]
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**[[Wing Manifestation]]
 
* [[Organic Exoskeleton|Armors]]
 
* [[Organic Exoskeleton|Armors]]
* [[Force-Field Generation|Barriers, Shields and Walls]]
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* [[Force-Field Generation|Barriers]]
* [[Organic Duplication|Duplicates]] of oneself
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** [[Organic Shield Construction]]
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** [[Organic Wall Generation]]
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** [[Shell Formation]]
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* [[Building Creation]]
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** [[Fortification Creation|Fortifications]]
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* [[Organic Cloning|Duplicates]] of oneself.
 
* [[Golem Creation|Golems]]
 
* [[Golem Creation|Golems]]
** [[Elemental Entity Creation|Entities]]
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** [[Nosokinetic Creature Creation|Entities]]
 
* [[Platform Creation|Platforms]]
 
* [[Platform Creation|Platforms]]
 
* [[Binding|Restraints]]
 
* [[Binding|Restraints]]
* [[Weapon Creation|Weapons]]
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** [[Organic Imprisonment]]
** [[Natural Weaponry|Weapons]]
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* [[Vehicle Creation|Vehicles]]
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* [[Disease Weaponry|Weapons]]
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** [[Natural Weaponry]]
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** [[Organic Blade Construction]]
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** [[Organic Whip Generation]]
   
 
==Limitations==
 
==Limitations==
*Limited by user's knowledge/imagination
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*May be unable creating sickness, being limited to shaping already existing one.
*Someone may 'cure' your constructs, getting rid of them.
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*Someone may 'cure' the constructs, getting rid of them.
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*Construct structural strength may be limited by the users will.
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*In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item.
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*May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts).
   
 
==Known Users==
 
==Known Users==
*The Blacklight virus. (Prototype)
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*[[w:c:residentevil:Ubistvo|Ubistvo]] (''Resident Evil 6'')
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==Known Items==
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*[[w:c:prototype:Blacklight Virus|Blacklight Virus]] (''Prototype'')
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*[[w:c:prototype:Redlight Virus|Redlight Virus]] (''Prototype'')
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[[Category:Powers]]
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[[Category:Supernatural Powers]]
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[[Category:Life-Based Powers]]
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[[Category:Constructs]]
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[[Category:Generation]]
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[[Category:Creation]]
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[[Category:Cellular Manipulation]]
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[[Category:Organic Manipulation]]
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[[Category:Fighting Power]]
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[[Category:Disease-based Powers]]
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[[Category:Rare power]]

Latest revision as of 05:39, March 4, 2018

The power to create tools, objects, weapons, armor, and even appendages out of pure diseases. Sub-power of Disease Manipulation. Variation of Organic Constructs

CapabilitiesEdit

Users can mutate and turn diseases into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

ApplicationsEdit

User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:

LimitationsEdit

  • May be unable creating sickness, being limited to shaping already existing one.
  • Someone may 'cure' the constructs, getting rid of them.
  • Construct structural strength may be limited by the users will.
  • In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item.
  • May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts).

Known UsersEdit

Known ItemsEdit

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