m (Removing Category Rare power (automatic)) |
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|Box title = Nosokinetic Constructs |
|Box title = Nosokinetic Constructs |
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|image = File:Blacklight_zombie.jpg |
|image = File:Blacklight_zombie.jpg |
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− | |imagewidth = |
+ | | imagewidth = 350 |
− | |caption = The Blacklight |
+ | |caption = The Blacklight Virus (Prototype) |
− | |Row 1 title = |
+ | |Row 1 title = Power/Ability to: |
− | |Row 1 info = Create constructs out of pure disease}} |
+ | |Row 1 info = Create constructs out of pure disease.}} |
+ | The power to '''create tools, objects, weapons, armor, and even appendages out of pure diseases.''' Sub-power of [[Disease Manipulation]]. Variation of [[Organic Constructs]] |
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==Capabilities== |
==Capabilities== |
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** [[Organic Wall Generation]] |
** [[Organic Wall Generation]] |
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** [[Shell Formation]] |
** [[Shell Formation]] |
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+ | * [[Building Creation]] |
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⚫ | |||
− | * [[Fortification Creation|Fortifications]] |
+ | ** [[Fortification Creation|Fortifications]] |
⚫ | |||
* [[Golem Creation|Golems]] |
* [[Golem Creation|Golems]] |
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** [[Nosokinetic Creature Creation|Entities]] |
** [[Nosokinetic Creature Creation|Entities]] |
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* [[Platform Creation|Platforms]] |
* [[Platform Creation|Platforms]] |
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* [[Binding|Restraints]] |
* [[Binding|Restraints]] |
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− | * [[ |
+ | ** [[Organic Imprisonment]] |
+ | * [[Vehicle Creation|Vehicles]] |
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+ | * [[Disease Weaponry|Weapons]] |
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** [[Natural Weaponry]] |
** [[Natural Weaponry]] |
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** [[Organic Blade Construction]] |
** [[Organic Blade Construction]] |
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− | ** [[Whip Generation]] |
+ | ** [[Organic Whip Generation]] |
==Limitations== |
==Limitations== |
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− | * |
+ | *May be unable creating sickness, being limited to shaping already existing one. |
*Someone may 'cure' the constructs, getting rid of them. |
*Someone may 'cure' the constructs, getting rid of them. |
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+ | *Construct structural strength may be limited by the users will. |
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+ | *In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item. |
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+ | *May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts). |
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==Known Users== |
==Known Users== |
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+ | *[[w:c:residentevil:Ubistvo|Ubistvo]] (''Resident Evil 6'') |
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⚫ | |||
+ | |||
+ | ==Known Items== |
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⚫ | |||
+ | *[[w:c:prototype:Redlight Virus|Redlight Virus]] (''Prototype'') |
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[[Category:Powers]] |
[[Category:Powers]] |
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− | [[Category: |
+ | [[Category:Supernatural Powers]] |
− | [[Category:Magical Powers]] |
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− | [[Category:Magical Arts]] |
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[[Category:Life-Based Powers]] |
[[Category:Life-Based Powers]] |
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[[Category:Constructs]] |
[[Category:Constructs]] |
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[[Category:Generation]] |
[[Category:Generation]] |
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− | [[Category:Rare power]] |
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[[Category:Creation]] |
[[Category:Creation]] |
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[[Category:Cellular Manipulation]] |
[[Category:Cellular Manipulation]] |
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[[Category:Organic Manipulation]] |
[[Category:Organic Manipulation]] |
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+ | |||
− | [[Category:Fighting Power]] |
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[[Category:Disease-based Powers]] |
[[Category:Disease-based Powers]] |
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− | [[Category:Power with one user]] |
Revision as of 01:59, 11 June 2020
The power to create tools, objects, weapons, armor, and even appendages out of pure diseases. Sub-power of Disease Manipulation. Variation of Organic Constructs
Capabilities
Users can mutate and turn diseases into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Applications
User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:
- Animating diseases for various purposes.
- Appendages
- Armors
- Barriers
- Building Creation
- Duplicates of oneself.
- Golems
- Platforms
- Restraints
- Vehicles
- Weapons
Limitations
- May be unable creating sickness, being limited to shaping already existing one.
- Someone may 'cure' the constructs, getting rid of them.
- Construct structural strength may be limited by the users will.
- In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item.
- May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts).
Known Users
- Ubistvo (Resident Evil 6)
Known Items
- Blacklight Virus (Prototype)
- Redlight Virus (Prototype)