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{{Infobox |
{{Infobox |
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|bgcolor = crimson |
|bgcolor = crimson |
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− | |Box title = |
+ | |Box title = Disease Constructs |
− | |image = |
+ | |image = Blacklight_zombie.jpg |
− | |imagewidth = |
+ | |imagewidth = 350 |
− | |caption = The Blacklight |
+ | |caption = The Blacklight Virus (Prototype) |
− | |Row 1 title = |
+ | |Row 1 title = Power/Ability to: |
− | |Row 1 info = Create constructs out of |
+ | |Row 1 info = Create constructs out of diseases.}} |
+ | The power to '''create constructs out of diseases.''' Sub-power of [[Disease Manipulation]]. Variation of [[Organic Constructs]]. |
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==Capabilities== |
==Capabilities== |
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− | + | The user can turn diseases into different forms and objects of varying detail and permanence, ranging from simple shapes and images to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need. |
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==Applications== |
==Applications== |
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− | + | The user can generally [[Creation|create anything]] they have seen or can imagine and have a good idea how it functions [[Transmutation|from their source]]. A short list of [[Construct Creation|possibilities]] includes: |
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− | * |
+ | *[[Animation|Animating]] diseases for various purposes. |
− | * |
+ | *[[Appendage Generation|Appendages]] |
− | **[[ |
+ | **[[Additional Limbs]] |
− | **[[ |
+ | **[[Tail Manifestation]] |
− | **[[ |
+ | **[[Tendril Generation]] |
+ | **[[Tentacle Manifestation]] |
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**[[Wing Manifestation]] |
**[[Wing Manifestation]] |
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− | * |
+ | *[[Organic Exoskeleton|Armor]] |
⚫ | |||
⚫ | |||
− | ** |
+ | **[[Exoskeleton Modules]] |
− | ** |
+ | **[[Mecha Creation]] |
− | ** |
+ | **[[Plating Protrusion]] |
+ | **[[Shell Formation]] |
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⚫ | |||
+ | *[[Attack Powers|Attacks]] |
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⚫ | |||
− | * |
+ | **[[Attack Creation]] |
+ | **[[Disease Strike]] |
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⚫ | |||
+ | **[[Hidden Attacks]] |
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⚫ | |||
− | * |
+ | **[[Manifested Attacks]] |
+ | **[[Projectile Attacks]] |
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⚫ | |||
+ | *[[Barrier Transmutation|Barriers]] |
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⚫ | |||
− | ** |
+ | **[[Organic Shield Construction]] |
− | ** |
+ | **[[Organic Wall Generation]] |
+ | **[[Surface Creation]] |
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⚫ | |||
+ | **[[Costume Refinement]] |
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+ | **[[Mecha Wearing]] |
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+ | **[[Power Suit]] |
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+ | **[[Symbiotic Costume]] |
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+ | **[[Trick Costume]] |
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+ | *[[Organic Defense|Defenses]] |
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+ | **[[Adaptive Defense]] |
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+ | **[[Defense Creation]] |
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+ | **[[Manifested Defense]] |
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+ | **[[Multilayered Defense]] |
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+ | **[[Regenerating Defense]] |
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⚫ | |||
+ | **[[Decoy Creation]] |
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+ | **[[Inorganic Duplication]] |
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+ | **[[Property Replication]] |
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+ | **[[Self-Replication]] |
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+ | **[[Substitution Creation]] |
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+ | **[[Varied Replication]] |
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+ | *[[Matter Transmutation|Elements]] |
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⚫ | |||
+ | **[[Inorganic Generation]] |
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+ | **[[Matter State Creation]] |
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+ | **[[Organic Generation]] |
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⚫ | |||
+ | **[[Artificial Life Creation]] |
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+ | **[[Avatar Creation]] |
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+ | **[[Form Creation]] |
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+ | **[[Golem Creation]] |
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+ | **[[Life Creation]] |
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+ | **[[Manifested Guardian]] |
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+ | *[[Environment Creation|Environments]] |
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+ | **[[Personal Domain Creation]] |
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+ | **[[Territory Creation]] |
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+ | *[[Object Creation|Objects]] |
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+ | **[[Disease Solidification]] |
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+ | **[[Equipment Creation]] |
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+ | **[[Property Creation]] |
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+ | **[[Shape Generation]] |
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⚫ | |||
+ | **[[Path Creation]] |
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+ | *[[Organic Imprisonment|Restraints]] |
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+ | **[[Binding Creation]] |
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+ | **[[Container Creation]] |
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+ | **[[Obstruction Creation]] |
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+ | **[[Trap Creation]] |
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+ | **[[Web Generation]] |
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+ | *[[Building Creation|Structures]] |
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⚫ | |||
+ | **[[Megastructure Creation]] |
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+ | **[[Passageway Creation]] |
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+ | **[[Pillar Projection]] |
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+ | **[[Room Creation]] |
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+ | *[[Support Powers|Support]] |
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+ | **[[Infusion]] |
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+ | **[[Manifested Support]] |
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+ | **[[Sickness Aura]] |
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+ | **[[Sickness Field Projection]] |
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+ | **[[Status Effect Inducement]] |
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+ | *[[Vehicle Creation|Vehicles]] |
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+ | **[[Sentient Vehicle]] |
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+ | *[[Disease Weaponry|Weapons]] |
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+ | **[[Ammunition Generation]] |
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+ | **[[Bludgeon Construction]] |
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+ | **[[Bow Construction]] |
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⚫ | |||
+ | **[[Organic Blade Construction]] |
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+ | **[[Organic Whip Generation]] |
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+ | **[[Polearm Construction]] |
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⚫ | |||
+ | |||
+ | ==Associations== |
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+ | * [[Construct Creation]] |
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+ | ** [[Microbe Constructs]] |
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+ | ** [[Mutagenic Constructs]] |
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+ | ** [[Organic Constructs]] |
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+ | ** [[Parasitic Constructs]] |
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⚫ | |||
==Limitations== |
==Limitations== |
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− | * |
+ | *May be unable creating sickness, being limited to shaping already existing one. |
*Someone may 'cure' the constructs, getting rid of them. |
*Someone may 'cure' the constructs, getting rid of them. |
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+ | *Construct structural strength may be limited by the users will. |
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+ | *In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item. |
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+ | *May be limited on how complicated constructs they can create (i.e.. no/limited amount of moving parts). |
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==Known Users== |
==Known Users== |
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+ | *[[w:c:residentevil:Ubistvo|Ubistvo]] (''Resident Evil 6'') |
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⚫ | |||
+ | |||
+ | ==Known Items== |
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⚫ | |||
+ | *[[w:c:prototype:Redlight Virus|Redlight Virus]] (''Prototype'') |
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+ | |||
+ | ==Videos== |
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+ | <gallery widths="195"> |
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+ | -PROTOTYPE- - Opening Cinematic Trailer |
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+ | Official PROTOTYPE 2 - The Red Zone |
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+ | </gallery> |
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[[Category:Powers]] |
[[Category:Powers]] |
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− | [[Category:Magical Abilities]] |
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− | [[Category:Magical Powers]] |
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− | [[Category:Magical Arts]] |
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− | [[Category:Life-Based Powers]] |
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[[Category:Constructs]] |
[[Category:Constructs]] |
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⚫ | |||
− | [[Category:Rare power]] |
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⚫ | |||
− | [[Category:Cellular Manipulation]] |
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⚫ | |||
− | [[Category:Fighting Power]] |
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[[Category:Disease-based Powers]] |
[[Category:Disease-based Powers]] |
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− | [[Category:Power with one user]] |
Latest revision as of 01:43, 12 April 2024
The power to create constructs out of diseases. Sub-power of Disease Manipulation. Variation of Organic Constructs.
Capabilities
The user can turn diseases into different forms and objects of varying detail and permanence, ranging from simple shapes and images to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need.
Applications
The user can generally create anything they have seen or can imagine and have a good idea how it functions from their source. A short list of possibilities includes:
- Animating diseases for various purposes.
- Appendages
- Armor
- Attacks
- Barriers
- Clothing
- Defenses
- Duplicates
- Elements
- Entities
- Environments
- Objects
- Platforms
- Restraints
- Structures
- Support
- Vehicles
- Weapons
Associations
Limitations
- May be unable creating sickness, being limited to shaping already existing one.
- Someone may 'cure' the constructs, getting rid of them.
- Construct structural strength may be limited by the users will.
- In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item.
- May be limited on how complicated constructs they can create (i.e.. no/limited amount of moving parts).
Known Users
- Ubistvo (Resident Evil 6)
Known Items
- Blacklight Virus (Prototype)
- Redlight Virus (Prototype)