(Created page with "{{Infobox |Box title = Object Attacks |bgcolor = #353839 |image = File:Bookman_Northcrime.jpg |imagewidth = 400 |caption = Bookman (D.Gray-Man) usis Compass of Spells: North C...") Tag: sourceedit  |
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|Box title = Object Attacks |
|Box title = Object Attacks |
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|bgcolor = #353839 |
|bgcolor = #353839 |
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+ | |image = Gwen's Tennyson Object Controling Trucks.gif |
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− | |image = File:Bookman_Northcrime.jpg |
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|imagewidth = 400 |
|imagewidth = 400 |
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+ | |caption = Gwen Tennyson (Ben 10) |
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− | |Row 1 title = Power/Ability |
+ | |Row 1 title = Power/Ability to: |
|Row 1 info = Release/use objects to various attacks.}} |
|Row 1 info = Release/use objects to various attacks.}} |
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The ability to '''release/use objects to various attacks.''' Sub-power of [[Object Manipulation]]. Variation of [[Attack Powers]]. |
The ability to '''release/use objects to various attacks.''' Sub-power of [[Object Manipulation]]. Variation of [[Attack Powers]]. |
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==Applications== |
==Applications== |
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− | * '''[[Expanding |
+ | * '''[[Expanding Bolts|Expanding Object Bolts]]:''' Project objects that expands rapidly on contact with an object. |
* '''[[Formulated Blasts|Formulated Object Blasts]]:''' Release blasts of objects in a form of a creature or object. |
* '''[[Formulated Blasts|Formulated Object Blasts]]:''' Release blasts of objects in a form of a creature or object. |
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* '''[[Hand Blasts]]:''' Release object blasts from hands. |
* '''[[Hand Blasts]]:''' Release object blasts from hands. |
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* '''[[Blast Attacks|Object Blast Attacks]]:''' Release objects over a specific target area. |
* '''[[Blast Attacks|Object Blast Attacks]]:''' Release objects over a specific target area. |
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* '''[[Bolt Projection|Object Bolt Projection]]:''' Release low powered projectiles of objects. |
* '''[[Bolt Projection|Object Bolt Projection]]:''' Release low powered projectiles of objects. |
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− | * '''[[Volatile Constructs|Object Bomb Generation |
+ | * '''[[Volatile Constructs|Object Bomb Generation]]:''' Create bombs/explosions of objects. |
* '''[[Breath Powers|Object Breath]]:''' Discharge objects from the mouth. |
* '''[[Breath Powers|Object Breath]]:''' Discharge objects from the mouth. |
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* '''[[Bullet Projection|Object Bullet Projection]]:''' Fire in short sequence over a wide area. |
* '''[[Bullet Projection|Object Bullet Projection]]:''' Fire in short sequence over a wide area. |
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==Variations== |
==Variations== |
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+ | * [[Balloon Attacks]] |
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+ | * [[Blade Attacks]] |
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+ | * [[Candle Attacks]] |
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+ | * [[Card Attacks]] |
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+ | * [[Clock Attacks]] |
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* [[Coin Attacks]] |
* [[Coin Attacks]] |
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+ | * [[Dice Attacks]] |
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+ | * [[Fan Attacks]] |
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+ | * [[Hat Attacks]] |
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+ | * [[Key Attacks]] |
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+ | * [[Literary Attacks]] |
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+ | * [[Needle Attacks]] |
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+ | * [[Paper Attacks]] |
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+ | * [[Parasol Attacks]] |
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+ | * [[Tape Attacks]] |
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+ | * [[Writing Implement Attacks]] |
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==Associations== |
==Associations== |
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==Known Users== |
==Known Users== |
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*Variation Users |
*Variation Users |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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⚫ | |||
+ | File:Sword_of_Kusanagi_Longsword_of_the_Sky.jpg|Orochimaru (Naruto) using ''Sword of Kusanagi: Longsword of the Sky'' to use his sword to attack remotely. |
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+ | Raven's Object Control.gif|Raven (Teen Titans) |
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+ | File:Executioner_Makyura.png|Executioner Makyura (Yu-Gi-Oh!) uses ''Execution by Knives'', a self-explanatory attack. |
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+ | </gallery> |
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[[Category:Powers]] |
[[Category:Powers]] |
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[[Category:Supernatural Powers]] |
[[Category:Supernatural Powers]] |
Revision as of 01:05, 7 August 2019
The ability to release/use objects to various attacks. Sub-power of Object Manipulation. Variation of Attack Powers.
Also Called
- Item Attacks
Capabilities
The user can release/use objects to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications
- Expanding Object Bolts: Project objects that expands rapidly on contact with an object.
- Formulated Object Blasts: Release blasts of objects in a form of a creature or object.
- Hand Blasts: Release object blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Missile Generation: Create missiles of objects.
- Object Ball Projection: Create and launch spheres of objects.
- Object Beam Emission: Release beams of objects.
- Object Blast Attacks: Release objects over a specific target area.
- Object Bolt Projection: Release low powered projectiles of objects.
- Object Bomb Generation: Create bombs/explosions of objects.
- Object Breath: Discharge objects from the mouth.
- Object Bullet Projection: Fire in short sequence over a wide area.
- Object Cutting: Use objects to cut opponents.
- Object Infusion: Empower and energize anything touched or used (usually a weapon) with objects.
- Object Pillar Projection: Project object pillars.
- Object Spike Projection: Project object spikes.
- Object Vortex Creation: Create spiral/vortex of objects.
- Object Wave Emission: Send out a wave of objects that repels everything.
- Omnidirectional Object Waves: Send out a wave of objects in all directions.
- Optic Blasts: Emit objects from one's eyes.
- Reflective Attacks: Release attacks of objects that can bounce off of any surface.
- Scatter Shot: Release objects blasts that split into multiple fragments.
- Sword Beam Emission: Release objects blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of objects.
- Zap: A tiny short release of objects to cause pain or discomfort, usually too low-powered to be destructive.
Variations
- Balloon Attacks
- Blade Attacks
- Candle Attacks
- Card Attacks
- Clock Attacks
- Coin Attacks
- Dice Attacks
- Fan Attacks
- Hat Attacks
- Key Attacks
- Literary Attacks
- Needle Attacks
- Paper Attacks
- Parasol Attacks
- Tape Attacks
- Writing Implement Attacks
Associations
- Attack Creation
- Attack Expansion
- Bullet Hell
- Burst
- Clinging Damage
- Combat Merging
- Constructs Creation
- Force-Field Generation
- Hidden Attacks
- Intangible Attacks
- Invisible Attacks
- Object Manipulation
- Oversized Attacks
- Power Augmentation
- Projectile Enhancement
Limitations
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users
- Variation Users