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|caption = Sissel (Ghost Trick: Phantom Detective) |
|caption = Sissel (Ghost Trick: Phantom Detective) |
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|Row 1 title = Power/Ability to: |
|Row 1 title = Power/Ability to: |
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− | |Row 1 info = |
+ | |Row 1 info = manipulate non-living object}} |
− | The power to '''manipulate |
+ | The power to '''manipulate non-living objects'''. |
− | == |
+ | ==Also Called== |
+ | *Item Manipulation |
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− | The user can create and manipulate any sort of non-living object, such as boxes, lamps, TV, tables, etc.. and animate them or move any objects to any given directions. |
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+ | ==Capabilities== |
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− | The user can even possess Dominion over a certain object and have that object only submit to them. (Ex. Someone is trying to turn on a TV with a remote that belongs to the user and the remote doesn't respond to the person because of the devices allegiance lies with the user.) |
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+ | User can create, shape and manipulate any sort of non-living [http://en.wikipedia.org/wiki/Physical_body objects], [http://en.wikipedia.org/wiki/Product_(business) products]/[http://en.wikipedia.org/wiki/Finished_good finished goods], ie. physical objects that have been manufactured from either natural or artificial materials, including anything from nano-technology, to tools, weapons, vehicles and up to architecture. |
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==Applications== |
==Applications== |
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− | *[[Animation]] |
+ | *[[Animation]]/[[Telekinesis]] |
*[[Control Manipulation]] |
*[[Control Manipulation]] |
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− | *[[Object |
+ | *[[Object Creation]] |
*[[Object Creation Touch]] |
*[[Object Creation Touch]] |
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*[[Object Possession]] |
*[[Object Possession]] |
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⚫ | |||
− | *[[Telekinesis]] (forcibly move inanimate objects with mind) |
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==Techniques== |
==Techniques== |
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*[[Access and Occlusion]] |
*[[Access and Occlusion]] |
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*[[Activation & Deactivation]] |
*[[Activation & Deactivation]] |
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⚫ | |||
==Variations== |
==Variations== |
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+ | *[[Architecture Manipulation]] |
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*[[Broom Manipulation]] |
*[[Broom Manipulation]] |
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+ | *[[Clock Manipulation]] |
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+ | *[[Cloth Manipulation]] |
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+ | *[[Fork Manipulation]] |
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+ | *[[Furniture Manipulation]] |
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+ | *[[Key Manipulation]] |
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+ | *[[Rope Manipulation]] |
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+ | *[[Spoon Manipulation]] |
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+ | *[[Thread Manipulation]] |
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+ | *[[Toy Manipulation]] |
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+ | *[[Weapon Manipulation]] |
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+ | *[[Vehicle Manipulation]] |
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+ | *[[Wire Manipulation]] |
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− | == |
+ | ==Associations== |
+ | *[[Glass Manipulation]] |
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− | * Cannot control animals, elements, or other humans. |
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+ | *[[Inanimate Object Physiology]] |
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+ | *[[Metal Manipulation]] |
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+ | *[[Mineral Manipulation]] |
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+ | *[[Tsukumogami Physiology]] |
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==Known Users== |
==Known Users== |
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[[Category:Non-Fighting Power]] |
[[Category:Non-Fighting Power]] |
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[[Category:Technology-based Powers]] |
[[Category:Technology-based Powers]] |
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⚫ | |||
[[Category:Mental Power]] |
[[Category:Mental Power]] |
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⚫ |
Revision as of 07:37, 11 May 2014
The power to manipulate non-living objects.
Also Called
- Item Manipulation
Capabilities
User can create, shape and manipulate any sort of non-living objects, products/finished goods, ie. physical objects that have been manufactured from either natural or artificial materials, including anything from nano-technology, to tools, weapons, vehicles and up to architecture.
Applications
- Animation/Telekinesis
- Control Manipulation
- Object Creation
- Object Creation Touch
- Object Possession
- Restoration/Destruction
Techniques
Variations
- Architecture Manipulation
- Broom Manipulation
- Clock Manipulation
- Cloth Manipulation
- Fork Manipulation
- Furniture Manipulation
- Key Manipulation
- Rope Manipulation
- Spoon Manipulation
- Thread Manipulation
- Toy Manipulation
- Weapon Manipulation
- Vehicle Manipulation
- Wire Manipulation
Associations
- Glass Manipulation
- Inanimate Object Physiology
- Metal Manipulation
- Mineral Manipulation
- Tsukumogami Physiology
Known Users
- Sissel (Ghost Trick: Phantom Detective)
- Ray (Ghost Trick: Phantom Detective)
- Yomiel (Ghost Trick: Phantom Detective)
- Mario Esparza (Shadow Falls)
- Sherry (Fairy Tail)