The power to manipulate inanimate objects.
Also Called
- Antikeímenokinesis
- Item Manipulation
Capabilities
User can create, shape and manipulate any sort of inanimate objects, products/finished goods, ie. physical objects that have been manufactured from either natural or artificial materials, including anything from nano-technology, to tools, weapons, vehicles and up to architecture.
Applications
- Control Manipulation
- Improbable Weapon Proficiency - By using objects as a weapon.
- Manipulate the properties of objects.
- Object State Manipulation
- Repair objects.
- Move/lift objects.
- Flight using objects.
- Matter Surfing by riding objects.
- Living Factory
- Object Attacks
- Object Calling
- Object Communication
- Object Constructs
- Object Creation
- Object Hardening
- Object Negation
- Object Possession
- Object Repairing
- Object Sensing
- Part Manipulation
- Summoning
Techniques
- Access and Occlusion
- Activation & Deactivation
- Object Combat
- Inanimate Object Physiology
- Object Empowerment
- Object Enhancement
- Object Transmutation
Variations
- Accessory Manipulation
- Aggregation Manipulation
- Appliance Manipulation
- Architecture Manipulation
- Armor Manipulation
- Artillery Manipulation
- Balloon Manipulation
- Barricade Manipulation
- Bead Manipulation
- Bell Manipulation
- Binding Manipulation
- Biotic Object Manipulation
- Broom Manipulation
- Camera Manipulation
- Candle Manipulation
- Card Manipulation
- Chain Manipulation
- Chart Manipulation
- Chemical Manipulation
- Clock Manipulation
- Cloth Manipulation
- Coffin Manipulation
- Compass Manipulation
- Computer Manipulation
- Connector Manipulation
- Container Manipulation
- Cosmic Object Manipulation
- Cross Manipulation
- Demonic Object Manipulation
- Dice Manipulation
- Dimensional Object Manipulation
- Disc Manipulation
- Divine Object Manipulation
- Doll Manipulation
- Draconic Object Manipulation
- Eldritch Object Manipulation
- Elemental Object Manipulation
- Energy Object Manipulation
- Equipment Manipulation
- Fan Manipulation
- Fork Manipulation
- Furniture Manipulation
- Gear Manipulation
- Hat Manipulation
- Historical Object Manipulation
- Hypersolid Manipulation
- Jewelry Manipulation
- Key Manipulation
- Lens Manipulation
- Literary Manipulation
- Lock Manipulation
- Magical Object Manipulation
- Mechanical Manipulation
- Medicine Manipulation
- Megastructure Manipulation
- Meter Manipulation
- Mirror Manipulation
- Monetary Manipulation
- Musical Instrument Manipulation
- Mythic Object Manipulation
- Needle Manipulation
- Object Magic
- Paper Manipulation
- Parasol Manipulation
- Pendulum Manipulation
- Phone Manipulation
- Photograph Manipulation
- Pipe Manipulation
- Potion Manipulation
- Powered Object Manipulation
- Projection Manipulation
- Remnant Manipulation
- Ring Manipulation
- Rocket Manipulation
- Rod Manipulation
- Rope Manipulation
- Satellite Manipulation
- Screw Manipulation
- Sculpture Manipulation
- Shield Manipulation
- Sphere Manipulation
- Spiritual Object Manipulation
- Sponge Manipulation
- Spoon Manipulation
- Supermaterial Manipulation
- Superweapon Manipulation
- Switch Manipulation
- Tape Manipulation
- Technology Manipulation
- Thread Manipulation
- Tool Manipulation
- Toy Manipulation
- Trap Manipulation
- Treasure Manipulation
- Vehicle Manipulation
- Video Game Manipulation
- Weapon Manipulation
- Wheel Manipulation
- Wire Manipulation
- Writing Implement Manipulation
- Zipper Manipulation
Associations
- Aggregation
- Art Physiology
- Artificial Element Manipulation
- Crystal Manipulation
- Empathic Objects
- Gemstone Manipulation
- Glass Manipulation
- Medium Manipulation
- Metal Manipulation
- Mineral Manipulation
- Pearl Manipulation
- Potential Force Manipulation
- Technology Manipulation
- Telekinesis
- Tsukumogami Physiology
Limitations
- May be unable to create objects, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- May be able to manipulate only certain types of objects, whether modern/antiques, certain materials, etc.
Known Users
Literature
- Magic Users (Harry Potter); via Spell Casting
- Mario Esparza (Shadow Falls)
Television/Movies
- Death (Final Destination); mainly certain types of objects like the surroundings, some devices, electronics and machines
- Merpeople (Mako Mermaids); via moon rings
- Doris (Meet the Robinsons); limited to hats
- Sorcerers (The Sorcerer's Apprentice)
- Merlin (The Sword in the Stone)
Cartoons/Comics
- Nigel Thrall (American Dragon Jake Long)
- Anodites (Ben 10)
- Gwen Tennyson
- Verdona
- Sunny
- Charmcaster (Ben 10)
- Hex (Ben 10)
- Crimson Witch (Scooby Doo and Kiss rock and roll mystery)
- Mickey Mouse (Fantasia); via Yen Sid's hat
- Arkadine Arcadius (Marvel Comics)
- Felonious Hexx (Robotboy)
- Raven (Teen Titans)
- Nerissa (W.I.T.C.H.); via Quintessence, the fifth element
- Will Vandom (W.I.T.C.H.); via Quintessence, the fifth element
Manga/Anime
- Marked (Children of the Mud Whale); via Thymia
- Sherry Blendy (Fairy Tail)
- Izetta (Izetta: The Last Witch)
- Joi Irinaka (My Hero Academia)
- Shin Uchiha (Naruto/Boruto: Naruto Next Generations)
- Baltro (Zatch Bell!)
Video Games
- Sissel (Ghost Trick: Phantom Detective)
- Ray (Ghost Trick: Phantom Detective)
- Yomiel (Ghost Trick: Phantom Detective)
- Maxwell (Scribblenauts)
Known Objects
- Sonic Screwdriver (Doctor Who)
- Emperor Scorpion (Xiaolin Showdown)
- Charm of Telekinesis (Ben 10)