The power to change opposites. Sub-power of Boundary Manipulation.
- Boundary Shuffling
The user can change opposites, and make anything the opposite of anything else. For example; the user could take Moving/Stillness and Life/Death and change the opposites to Moving/Death and Life/Stillness, meaning simply that anything which isn’t moving, immediately dies.
This power is also able to achieve feats such as:
- Forward/Cold - Hot/Backward
- Day/Awake - Asleep/Night
- Here/God - Man/There
- Causality Manipulation
- Interaction Manipulation
- Logic Manipulation
- Paradox Inducement
- Reality Warping
- Careless use may cause dangerous paradoxes.
- Incomplete forms are possible.
- May have unexpected side effects.