The power to get into and out of orbit. Sub-power of Hyper Maneuverability.
Also Called[]
- Orbit Maneuverability
Capabilities[]
The user can jump into the orbit of an astronomical object, such as a planet, and perhaps onto another astronomical object such as the moon. They can also go back onto the astronomical object from orbit without the problems of re-entering the atmosphere.
Applications[]
- Enhanced Agility/Supernatural Agility
- Enhanced Athleticism/Supernatural Athleticism
- Enhanced Leap/Supernatural Leap
- Flight
- Fluid Friction Defiance
- Vacuum Adaptation
Associations[]
- Cosmic Space Manipulation
- Enhanced Balance
- Enhanced Dexterity
- Enhanced Reflexes
- Flowmotion
- Gravity Defiance
- Hyper Maneuverability
- Interstellar Travel
- Orbit Defiance
- Unrestricted Movement
Limitations[]
- May be difficult to come back from space or vice versa.
- May be in orbit for only a limited time.
Known Users[]
- Superman (DC Comics)
- Saitama (One Punch Man)