The power to manipulate the otherworld. Sub-power of Mythology and Supernatural Force Manipulation. Variation of World and Dimensional Manipulation. Not to be confused with Other Dimensional Manipulation.
Also Called[]
- Isekai Control/Manipulation (Japanese)
- Orbis Alius Control/Manipulation
- Otherside Control/Manipulation
- Otherworld Control
Capabilities[]
The user can create, shape, and manipulate the otherworld, concepts in comparative religion and mythology, particularly an analogy used from Celtic mythology, that refer to other worlds such as the home of the deities or spirits or a realm of the dead. Comparable religious, mythological or metaphysical concepts, such as a realm of supernatural beings, are found in cultures throughout the world. Spirits are thought to travel between worlds, or layers of existence in such traditions, usually along an axis such as a giant tree, a tent pole, a river, a rope or mountains.
Applications[]
- Afterlife Manipulation
- Axis Mundi Manipulation
- Existential Plane Manipulation
- World Creation (Otherworld)
Associations[]
- Dimensional Manipulation
- Multiversal Manipulation
- Mythology Manipulation
- Other Dimensional Manipulation
- World Manipulation
Limitations[]
- May be limited to certain otherworlds.
- May be unable to create otherworlds, being limited to manipulating already existing sources.
Trivia[]
- Its name is a calque of orbis alius (Latin for "other world/side"), a term used by Lucan in his description of the Celtic Otherworld.
Known Users[]
- Other Mother (Coraline)
- Janemba (Dragon Ball Z)
- Ganon (The Legend of Zelda franchise)
Types of Otherworlds[]
- Celtic Otherworld (Celtic Mythology)
- Erebus/Hades/Underworld (Greek Mythology)
- Fortunate Isles (Greek Mythology)
- Mount Olympus (Greek Mythology)
- Alfheim (Norse Mythology)
- Asgard (Norse Mythology)
- Vanaheim (Norse Mythology)
- Chinvat (Persian Mythology)
- Vyraj (Slavic Mythology)