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*[[Event Denial]] |
*[[Event Denial]] |
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*[[Fate Denial]] |
*[[Fate Denial]] |
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+ | *[[Logic Defiance]] |
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*[[Physical Law Immunity]] |
*[[Physical Law Immunity]] |
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*[[Physics Infringement]] |
*[[Physics Infringement]] |
Revision as of 19:20, 4 January 2017
The power to ignore contradictions and paradoxes. Sub-power of Paradox Manipulation.
Also Called
- Contradiction Defiance/Ignoring/Rejection
- Paradox Ignoring/Rejection
Capabilities
User can ignore the effects of any contradictions/paradoxes, as if they didn't happen. This allows them to avoid and ignore the effects of reality/world destroying paradoxes as if nothing happened and go about their business as usual.
This includes paradoxes that user caused themselves, such as beating up, crippling or killing their past selves which under normal circumstances would leave them with the same damage/wounds; with this power they would remain completely unaffected by what should be a paradox.
Applications
- Causality Immunity
- Event Denial
- Fate Denial
- Logic Defiance
- Physical Law Immunity
- Physics Infringement
- Rule Bending
- Temporal Protection
Associations
Known Users
- Abyss Inhabitants (Magic: The Gathering)
- Creasion (Senyu)
- Goku Black (Dragon Ball); via Time Ring
- Funny Valentine (Jojo's Bizarre Adventure); via D4C
Known Objects
- Time Ring (Dragon Ball)
- Paradox Machine (Dr. Who)