Superpower Wiki
(→‎Gallery: clean up, replaced: Category:Magical Powers → Category:Supernatural Powers)
Tag: apiedit
m (Removed protection from "Peace Inducement": Per request by User:Merrystar)
(No difference)

Revision as of 03:49, 7 July 2016

The ability to induce peace in others, taking away their rage and aggression. Sub-power of Peace Manipulation. Advanced variation of Serenity Inducement. Opposite to War Inducement.

Also Called

  • Pacifism Inducement

Capability

The user can sense the rage and aggression in others and is able to induce peace and calm in them, deflecting the rage away. The user has the ability to spread their peaceful influence over a wide range of individuals depending on their mastery of the power.

Applications

Associations

Limitations

  • May be limited to the size of the crowd and fight
  • Powerful enough users of Rage Manipulation and Rage Inducement may over power the user.
  • War Induction may overpower the user

Known Users

  • Jesus Christ (Christianity)
  • The Sentry (Marvel)
  • Venus (Marvel)
  • Blue Lantern Corps (DC Comics)
  • Dove (DC Comics)
  • Togeira (Kirby: Right Back at Ya!)
  • Milotic (Pokemon)
  • Harmonia/Concordia (Greco-Roman Mythology)
  • Eirene/Pax (Greco-Roman Mythology)
  • Positively-charged Slime (Ghostbusters 2)
  • Ma-Ti (Captain Planet); via Ring of Heart.
  • Eidolon (Farscape)
  • Getalong (Flint the Time Detective)
  • Unico (Unico)
  • Fuwa Kaidou (Big Order)
  • Shawn Hanson (Shadow Falls)
  • Makuta/Rahkshi (Bionicle); The Melding Alternate Timeline
  • Ms. Tebbit (Were the World Mine)
  • Fuwa Raidou (Big Order); via Sleeping Sheep

Gallery