The ability to manipulate the physical age of oneself. Sub-power of Age Manipulation. Technique of Personal Mastery.
Also Called[]
- Age Manipulation (self)
- Self-Age Manipulation
- Personal Age
Capabilities[]
The user can manipulate their own personal physical age, allowing them such feats as returning to their physical prime or gaining eternal youth.
Unlike Age Shifting, users don't just accelerate or reverse the aging process at will; their physical ages can be manipulated flawlessly, allowing feats such as staying at a certain age as they desire, either as permanent or as temporary as they want without foreign forces to altering the user. The only force that can change their age is their own will.
Applications[]
- Perfect Self Age Manipulation
- Age Empowerment
- Age Shifting
- Decelerated Aging or permanent Prime Form
- Supernatural Longevity
Associations[]
Limitations[]
- Aging too far in either direction may have a bad effect on themselves.
- Aging too far back could lead the user too mentally regressed, their brains being too underdeveloped to remember who they were or at least how to undo it.
- Aging too far forward could lead to death from old age and other natural causes.
- Cannot manipulate age beyond themselves.
Known Users[]
- Anodites (Ben 10)
- Nelliel Tu Odelschwanck (Bleach)
- Hikari Sakurada (Castle Town Dandelion)
- Yue (From Commonplace to Worlds Strongest)
- Pollux and Castor (God of War)
- Grimm (The Hunters Guild: Red Hood); via Layer Clock
- Tsubaki (InuYasha)
- Prosciutto (JoJo's Bizarre Adventure Part V: Golden Wind/Vento Aureo)
- Sumireko Ogawa (Mysterious Disappearances)
- Tsunade (Naruto)
- Jewelry Bonney (One Piece); via the Toshi Toshi no Mi
- Steven Universe (Steven Universe)
- Risuka Mizukura (Shin Honkaku Mahou Shoujo Risuka)
- Headmaster (Valkyrie Crusade)
- Koenma (Yu Yu Hakusho)