The power to manipulate one's equilibrium of motion. Sub-power of Equilibrium Manipulation. Technique of Personal Mastery.
Also Called[]
- Self-Equilibrium Manipulation
Capabilities[]
The user has the ability to balance out the motion of oneself, making it so that the user reaches a certain velocity or acceleration of any magnitude sooner or later, decide when and what maximum speed can be achieved, etc. This can be used to balance out forces acting on any side of the user to prevent movement in those directions.
Applications[]
- Enhanced/Supernatural Agility
- Enhanced/Supernatural Athleticism
- Enhanced/Supernatural Dexterity
- Enhanced/Supernatural Speed
- Hyper Acceleration
- Hyper Deceleration
- Instant Acceleration
Associations[]
- Acceleration Manipulation
- Equilibrium Manipulation
- Inertia Manipulation
- Inertia Negation
- Mass Manipulation
- Multi-Acceleration
- Personal Sense Manipulation
- Velocity Manipulation
Limitations[]
- Still is bound to the physical forces and resistances that affect them.
- May be limit as to how far one can go in terms of speed.
Known Objects[]
- Gravitic Compensators (GURPS)
- Inertial Dampeners (Star Trek)
Known Powers[]
- Haste (Saints Row)