The ability to manipulate one’s personal magnetic field. Sub-power of Magnetism Manipulation. Technique of Personal Mastery. Not to be confused with Personal Gravity.

Also Called

  • Personal Magnetic Field
  • Personal Magnetism Control/Field/Manipulation
  • Personal Magnekinesis
  • Self-Magnetism Control/Field/Manipulation
  • Tactile Magnetism


User can create, shape and manipulate their personal magnetic field, allowing them to affect ferrous materials, attract/repel objects/entities with dissimilar/similar polar charges and/or damage the workings of mechanical/technological devices.

More experienced users can create a magnetic force field that can protect them from physical attacks and solar radiation, infuse weapons with their magnetic energy, and even combine it with physical combat.





  • May be limited to one’s own magnetic field.
  • May not have control over magnetic effects (attraction, repulsion, disruption, etc.).
  • May be tied to one’s emotional state.
  • Loss of control could lead to power loss or uncontrollable magnetic field.
  • Will not affect non-ferrous materials or super-heated ferrous materials.
  • Powerful charge could alter or cancel magnetic field.

Known Users


Community content is available under CC-BY-SA unless otherwise noted.