The power to telekinetically interact with matter/energy using light/photons. Sub-power of Light Manipulation. Variation of Elemental Telekinesis and Ergo-Telekinesis. Opposite to Umbra-Telekinesis.
Also Called[]
- Light/Photon Mind-Over-Matter
- Light/Photon PK/Psychokinesis
- Light/Photon Telekinesis/TK
Capabilities[]
The user can move, manipulate or otherwise interact with matter/energy using light/photons.
Applications[]
- Telekinesis using light/photons.
Variations[]
Associations[]
Limitations[]
- Anti-Energy Manipulation/Darkness Manipulation/Light Absorption/Light Negation/Photokinetic Immunity
- Light/photons may be difficult to control.
- May need medium for using light/photons.
- Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.
- May be limited to using specific type of light.
- May be limited to using light/photons on a specific object or type of object.
Known Users[]
- Masaomi Heike (Code: Breaker)
- Emotional Entities (DC Comics)
- Kimiyo Hoshi/Doctor Light (DC Comics)
- Lantern Corps (DC Comics)
- Arthur Light/Doctor Light (DC Comics)
- The Ray (DC Comics)
- Kiran Singh/Solstice (DC Comics)
- Edward Lansky/Lightmaster (Marvel Comics)
- Ryoko Sabuki/Radiance (Marvel Comics)
- Sailor Venus (Sailor Moon)
- Stella (Winx Club)
Known Objects[]
- Lantern Power Rings (DC Comics)