The power to manipulate physical laws. Sub-power of Law Manipulation.
Also Called
- Physical Law Control
Capabilities
User can alter, create, manipulate, and rewrite physical laws, including physics, space-time, energy, matter, fundamental forces, chemistry, phenomena, vectors, particle behavior, etc. They can manipulate these laws to their will, allowing them to do nearly anything.
Applications
- Chemistry Manipulation
- Constant Manipulation
- Distance Manipulation
- Fundamental Forces Manipulation
- Meta Matter Manipulation
- Newtonian Motion Defiance
- Newtonian Motion Infringement
- Omni-Energy Manipulation
- Particle Manipulation
- Phenomenon Manipulation
- Physics Manipulation
- Property Manipulation
- Reality Warping
- Science Manipulation
- Space-Time Manipulation
- Variable Manipulation
- Vector Manipulation
- Virtual Particle Manipulation
Variations
Associations
- Law Creation
- Law Manipulation
- Omniarch
- Physical Law Adaptation
- Physical Law Erasure
- Physical Plane Lordship
- Physical Plane Manipulation
- System Manipulation
Limitations
- May be unable to manipulate anything outside physical laws, like Foreign Material Manipulation.
- Users of Physical Law Immunity are immune.
- Weak against Physics Distortion.
- Users of Physics Infringement can bypass this power.
Known Users
- The Angel (Eat-Man)
- Ouya (The Outcast)
- Fraternity of Order/Guvners (Planescape)
- Fayt Leingod (Star Ocean: Til the End of Time); via Destruction power
- Ratatosk (Tales of Symphonia: Dawn of a New World)
- Magic Users (A Veterinarian in Another World)
Known Objects
- SCP-536 - Physical Law Testing Chamber (SCP Foundation)
- Dodj/Daar (The Amazing World of Gumball)