The power to utilize points gained to various effects. Sub-power of Video Game Physics.
Also Called[]
- Score System
- Video Game Currency
Capabilities[]
The user can gain points from either defeating enemies, breaking items, opening objects and/or completing tasks. The user then can utilize those points for various effects such as currency for buying items, upgrading or buying different abilities and/or reaching new levels.
Applications[]
- Potential Absolute Buying
- Boundless Influence
- Currency Augmentation
- Experience Manipulation
- Heads-Up Display
- Independent Growing Booster
- Monetary Transmutation
- Ownership Manipulation
- Potential Supreme Monopoly
- Personal Equipment
- Perpetual Augmentation
- Power Sharing
- Self-Condition Manipulation
Associations[]
Limitations[]
- The users can utilize their points only if they have enough of them.
Known Users[]
- Neverfail Clan (Level Up!)
- Heroes (Magical Change)
- Sung Jin-Woo (Solo Leveling)
- Mario (Super Mario Bros)
- Garen Lombard (Mystical Journey)
- Han Jee-Han (The Gamer)
- Satou Pendragon (Death March to the Parallel World Rhapsody)
Known Objects[]
- Tabs (Chrono Trigger)
- Class Card (Konosuba)
- Point Card (Legend of Legaia)