m (Removing Category Rare power (automatic)) |
Tag: Visual edit |
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*[[Potential Creation]] |
*[[Potential Creation]] |
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*[[Power Augmentation]] |
*[[Power Augmentation]] |
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+ | *Potential [[Absolute Buying]] |
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==Associations== |
==Associations== |
Revision as of 10:29, 23 June 2020
The ability to utilize points gained to various effects. Sub-power of Video Game Physics.
Also Called
- Score System
- Video Game Currency
Capabilities
The user can gain points from either defeating enemies, breaking items, opening objects and/or completing tasks. The user then can utilize those points for various effects such as currency for buying items, upgrading or buying different abilities and/or reaching new levels.
Applications
- Ability Tier Activation
- Currency Generation
- Experience Manipulation
- Independent Growing Booster
- Monetary Empowerment
- Potential Creation
- Power Augmentation
- Potential Absolute Buying
Associations
- Class System
- Combination Attacks
- Number Empowerment
- Video Game Physics
Limitations
- The users can utilize their points only if they have enough of them.
Known Users
- Neverfail Clan (Level Up!)
- Heroes (Magical Change)
- Mario (Super Mario Bros)
- Garen Lombard (Mystical Journey)
- Han Jee-Han (The Gamer)
Known Objects
- Tabs (Chrono Trigger)
- Class Card (Konosuba)
- Point Card (Legend of Legaia)