No edit summary Tag: sourceedit |
(→Gallery: clean up, replaced: Category:Rare Powers → Category:Rare power) Tag: apiedit |
||
Line 41: | Line 41: | ||
[[Category:Inducement Powers]] |
[[Category:Inducement Powers]] |
||
[[Category:Non-Fighting Power]] |
[[Category:Non-Fighting Power]] |
||
− | [[Category:Rare |
+ | [[Category:Rare power]] |
[[Category:Power with one user]] |
[[Category:Power with one user]] |
Revision as of 16:33, 9 January 2016
The power to induce politeness and civility in others. Sub-power of Behavior Manipulation, variation of Mental Inducement.
Also Called
- Politeness Induction
Capabilities
The user can cause anyone in their proximity to behave in a polite manner towards the user and/or others. They can cause irrational beings to act in an orderly and sophisticated fashion and prevent unnecessary outbursts of emotion.
Applications
Associations
Limitations
- Targets may still retain dangerous tendencies despite acting in a polite manner.
- Effects may wear off within a certain amount of time or if user is destroyed.
Known Users
- Experiment 358/"Manners" (Lilo & Stitch: The Series/Stitch!)