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Revision as of 16:33, 9 January 2016

The power to induce politeness and civility in others. Sub-power of Behavior Manipulation, variation of Mental Inducement.

Also Called

  • Politeness Induction

Capabilities

The user can cause anyone in their proximity to behave in a polite manner towards the user and/or others. They can cause irrational beings to act in an orderly and sophisticated fashion and prevent unnecessary outbursts of emotion.

Applications

Associations

Limitations

  • Targets may still retain dangerous tendencies despite acting in a polite manner.
  • Effects may wear off within a certain amount of time or if user is destroyed.

Known Users

  • Experiment 358/"Manners" (Lilo & Stitch: The Series/Stitch!)

Gallery