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|bgcolor = black
 
|bgcolor = black
 
|Box title = Politeness Inducement
 
|Box title = Politeness Inducement
| image = File:Experiment 358-Manners.png
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|image = File:Experiment 358-Manners.png
| imagewidth = 300
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|imagewidth = 300
| caption = Experiment 358 A.K.A. Manners (Lilo and Stitch) can emit a sparkling substance that causes anyone in its vicinity to behave in a polite fashion
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|caption = Experiment 358 "Manners" (Lilo and Stitch) can emit a sparkling substance that causes anyone in its vicinity to behave in a polite fashion
| Row 1 title = Power/Ability to:
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|Row 1 title = Power/Ability to:
| Row 1 info = Induce polite and civil behavior.}}
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|Row 1 info = Induce polite and civil behavior.}}
The power to '''induce politeness and civility in others'''. Sub-power of [[Behavior Manipulation]]. Variation of [[Mental Inducement]].
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The power to '''induce politeness and civility in others'''. Sub-power of [[Behavior Manipulation]]. Variation of [[Mental Inducement]]. Opposite of [[Rudeness Inducement]].
   
 
==Also Called==
 
==Also Called==
 
*Politeness Induction
 
*Politeness Induction
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*Niceness Induction
   
 
==Capabilities==
 
==Capabilities==
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*[[Behavior Manipulation]]
 
*[[Behavior Manipulation]]
 
*[[Mental Inducement]]
 
*[[Mental Inducement]]
*[[Mental Manipulation]]
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*[[Mind Manipulation|Mental Manipulation]]
   
 
==Limitations==
 
==Limitations==
 
*Targets may still retain dangerous tendencies despite acting in a polite manner.
 
*Targets may still retain dangerous tendencies despite acting in a polite manner.
 
*Effects may wear off within a certain amount of time or if user is destroyed.
 
*Effects may wear off within a certain amount of time or if user is destroyed.
  +
*[[Rudeness Inducement]] can undo this.
   
 
==Known Users==
 
==Known Users==
*Experiment 358/"Manners" (''Lilo & Stitch: The Series/Stitch!'')
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*Experiment 358 "Manners" (''Lilo & Stitch'')
 
*Sandmeh (''Yo-kai Watch'')
 
*Sandmeh (''Yo-kai Watch'')
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
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Induced Politeness.png|Experiment 358/Manners demonstrating the effect of the user's power
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Induced Politeness.png|Experiment 358 "Manners" demonstrating the effect of the user's power.
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</gallery>
 
</gallery>
 
[[Category:Powers]]
 
[[Category:Powers]]
 
[[Category:Supernatural Powers]]
 
[[Category:Supernatural Powers]]
[[Category:Mental Power]]
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[[Category:Cognitive Powers]]
 
[[Category:Inducement Powers]]
 
[[Category:Inducement Powers]]
[[Category:Non-Fighting Power]]
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[[Category:Mind Based Powers]]
[[Category:Rare power]]
 

Latest revision as of 07:00, 23 July 2023

The power to induce politeness and civility in others. Sub-power of Behavior Manipulation. Variation of Mental Inducement. Opposite of Rudeness Inducement.

Also Called

  • Politeness Induction
  • Niceness Induction

Capabilities

The user can cause anyone in their proximity to behave in a polite manner towards the user and/or others. They can cause irrational beings to act in an orderly and sophisticated fashion and prevent unnecessary outbursts of emotion.

Applications

Associations

Limitations

  • Targets may still retain dangerous tendencies despite acting in a polite manner.
  • Effects may wear off within a certain amount of time or if user is destroyed.
  • Rudeness Inducement can undo this.

Known Users

  • Experiment 358 "Manners" (Lilo & Stitch)
  • Sandmeh (Yo-kai Watch)

Gallery