The power to induce politeness and civility in others. Sub-power of Behavior Manipulation. Variation of Mental Inducement.
Also Called
- Politeness Induction
Capabilities
The user can cause anyone in their proximity to behave in a polite manner towards the user and/or others. They can cause irrational beings to act in an orderly and sophisticated fashion and prevent unnecessary outbursts of emotion.
Applications
Associations
Limitations
- Targets may still retain dangerous tendencies despite acting in a polite manner.
- Effects may wear off within a certain amount of time or if user is destroyed.
Known Users
- Experiment 358/"Manners" (Lilo & Stitch: The Series/Stitch!)
- Sandmeh (Yo-kai Watch)