The Ability to transform others into incorporeal entities. Sub-power to Phantasm Manipulation and Reanimation. Variation of Undead Conversion. Opposite to Body Creation, Body Recreation, and Body Restoration.
Also Called
- Apparization
- Discorporation/Uncorporation
- Ghostification
- Phantomization
- Specterization
Capabilities
User can turn oneself or others into incorporeal nonliving entities or living hybrids, granting them ghost-like abilities and/or traits.
Associations
- Ghost Physiology
- Ghoulification
- Phantasm Manipulation
- Poltergeist Physiology
- Revenant Physiology
- Spirit Physiology
- Undead Conversion
- Undead Manipulation
- Wraith Physiology
Limitations
- Turning others does not mean one can control them.
- It might be involuntary and constantly active.
- May not work with users of Conversion Immunity.
- Might be undone with Conversion Negation.
Known Users
- Flying Dutchman (Spongebob Squarepants)
- Preeminent (Lego Ninjago: Masters of Spinjitzu)
- Soul Archer (Lego Ninjago: Masters of Spinjitzu)
- Skreemers (Lego Ninjago: Masters of Spinjitzu)
- Anacondrai Generals (Lego Ninjago: Masters of Spinjitzu)
- Gentleman Ghost (Super Friends)
- Grand Master Dashi (Xiaolin Showdown)
- Wraiths (Super Robot Monkey Team Hyperforce Go!)
- Zs'Skayr (Ben 10: Alien Force)
Known Objects
- Ghost Zone Portals (Danny Phantom)
- The Scotsman's Sword (Samurai Jack); via Celtic Magic
- Sensei Yang's Temple of Airjitzu (Lego Ninjago: Masters of Spinjitzu)