The ability to manipulate primordial air/winds. Sub-power of Primordial Sky Manipulation. Variation of Primordial Element Manipulation. Advanced variation of Air Manipulation.

Also Called

  • Ancient Air/Wind Manipulation
  • Genesis Air/Wind Manipulation
  • Origin Air/Wind Manipulation
  • Primeval Air/Wind Manipulation
  • Primordial Wind Manipulation


The user can create, shape and manipulate air/wind of an ancient primordial nature.




  • Because of the air’s ancient and primal nature, control over it may be incredibly difficult and can be a danger to the user.
  • Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.

Known Users

  • Aether (Greek Mythology)
  • Amun (Egyptian Mythology)
  • Shu (Egyptian Mythology)
  • Tefnut (Egyptian Mythology)
  • Akadi (Forgotten Realms/D&D)
  • Farore (The Legend of Zelda series)
  • Stribog (Slavic Mythology)


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