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The ability to manipulate primordial air. Sub-power of Primordial Sky Manipulation. Variation of Primordial Element Manipulation. Advanced variation of Air Manipulation.

Also Called[]

  • Ancient Air/Wind Manipulation
  • Genesis Air/Wind Manipulation
  • Origin Air/Wind Manipulation
  • Primeval Air/Wind Manipulation
  • Primordial Wind Manipulation

Capabilities[]

User can create, shape and manipulate air of an ancient primordial nature. As opposed to regular Air Manipulation, users of this power are deities, avatars, or living embodiment of air. In many cases users of this power will be able to override other forms of Air Manipulation as air is the domain of the user. Similar to other primordial elements, the raw potency and primeval nature of this power enables the user to easily overpower immunities & resistances to air based abilities.

Applications[]

Associations[]

Limitations[]

  • Because of the air’s ancient and primal nature, control over it may be incredibly difficult and can be a danger to the user.
  • Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.

Known Users[]

  • Aether (Greek Mythology)
  • Uranus (Greek Mythology)
  • Amun (Egyptian Mythology)
  • Shu (Egyptian Mythology)
  • Tefnut (Egyptian Mythology)
  • Akadi (Forgotten Realms/D&D)
  • Farore (The Legend of Zelda series)
  • Maidens (RWBY)
  • Stribog (Slavic Mythology)

Gallery[]

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