- Probability Generation
The user can create probable events to any situation/present event, adding the event to the range of possible events and outcomes of a situation. This may include creation of probable events that don't have to do with the current event that they follow.
- Accelerated Probability
- Causality Manipulation
- Chaos Inducement
- Interaction Manipulation
- Meta Probability Manipulation
- Probability Manipulation
- Probability Merging
- Quantum Manipulation
- May not be able to create some probable events.
- Events may have to be connected to the situation.