- Mental/Psi/Psy/Psycho Magic/Witchcraft/Wizardry
The users can utilize spells enabling mental manipulation and psychic abilities like extrasensory perception, telepathy, telekinesis, etc.
- All/Various Psychic Abilities
- Magical Telekinesis
- Magical Telepathy
- Mental Manipulation
- Spell Casting
- Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation/Psychic Immunity/Psychic Shield
- May require mental fortitude.
- Mental powers may be useless on mindless entities (e.g., automatons).
- Magic may have a price.
- Strength of spells could dependent on strength of magic.
- May be limited to certain mental/psychic abilities (ESP, telekinesis, telepathy, etc.).
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