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*Solar Wind Pathwalkers (''Pathfinder'') |
*Solar Wind Pathwalkers (''Pathfinder'') |
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*Solgaleo (''Pokémon'') |
*Solgaleo (''Pokémon'') |
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+ | *Dusk Mane Necrozma (''Pokémon'') |
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[[Category:Powers]] |
[[Category:Powers]] |
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[[Category:Supernatural Powers]] |
[[Category:Supernatural Powers]] |
Revision as of 03:52, 9 May 2018
The ability to manipulate solar energy/substances made of psychic energy. Variation of Solar Manipulation and Psychic Stellar Manipulation. Opposite to Psychic Lunar Manipulation.
Also Called
- Psychic Solar Control
- Psychic Sun Control/Manipulation
- Psycho-Heliokinesis
Capabilities
User can create, shape and manipulate psychic solar energy/substances, allowing them to awaken/energize a person’s thinking, bring life to ideas and brighten/warm a target’s mental outlook.
Applications
- Brighten/Warm a person’s mental outlook.
- Energize a target’s thinking
- Psychic Solar Attacks
- Psychic Solar Constructs
- Psychic Solar Generation
- Psychic Solar Physiology
Associations
- Psychic Element Manipulation
- Psychic Flame Manipulation
- Psychic Light Manipulation
- Psychic Stellar Manipulation
- Solar Manipulation
Limitations
- May be difficult to control.
- Psychic Moon counters this ability.
- Users of Psychic Shield (highly resistant) and Psychic Immunity (impervious).
Known Users
- Arabia Fats (Jojo’s Bizarre Adventure: Stardust Crusaders); via Sun
- Solar Wind Pathwalkers (Pathfinder)
- Solgaleo (Pokémon)
- Dusk Mane Necrozma (Pokémon)