- "You don't wanna mess with drugs. I tried'm once, big mistake. Things got way to real." (flashback) "Holy crap, I'm freaking out!"
- ― Peter Griffin as a real person (Family Guy)
The ability to induce reality into other things. Sub-power of Existence Inducement. Technique of Reality Warping and Subjective Reality. Variation of Hallucination Solidification and Inducement.
Also Called[]
- Authenticity/Realness Inducement
- Reality Induction
Capabilities[]
The user can induce reality/realness onto concepts/objects/places, allowing them to turn things that are not real, or are fake, into real things such as statues, art, videos, representations, conceptual things and even stage plays.
Applications[]
- Animation
- Energy Transmutation/Transduction
- Hallucination Solidification
- Imagination Manifestation
- Life Inducement
- Meta Matter Transmutation
Technique[]
Associations[]
- Art Manipulation
- Event Manipulation
- Fact Inducement
- Fiction Manipulation
- Inducement
- Literary Manipulation
- Matter Manipulation
- Molecular Manipulation
- Nothingness Removal
- Object Manipulation
- Picture Manipulation
- Reality Artistry
- Reality Warping
- Sculpture Manipulation
- Stage Manipulation
- Subjective Reality
- True Illusion
- Video Manipulation
Limitations[]
- May not work on some objects.
- May be irreversible.
- May have some unintended consequences on reality.
Known Users[]
- Peter Griffin (Family Guy); after taking drugs
- Bill Cipher (Gravity Falls)
- Operation ÓverMeta (SCP Foundation)
- SCP-239 - The Witch Child (SCP Foundation)
- Robert Haydn (The Law of Ueki); ideals into reality
- Munin (The Law of Ueki); bad puns into reality
- Grano (The Law of Ueki); toy models into reality
- The Player (Minecraft)