The ability to control people's minds from a distance. Sub-power of Mind Control. Not to be confused with Remote Hypnosis.
Also Called[]
- Distant Mind Control
- Remote Possession
- Mass Mind Control
- Universal Mind Control
Capabilities[]
The user can control target from afar, including between dimensional barriers. This advantage makes the targets unaware and therefore defenseless to this power.
Applications[]
- Collective Warping
- Dimensional Distortion
- Group Consciousness
- Hive Mind
- Mind Control
- Population Control
Associations[]
Limitations[]
- The number of people that can be controlled at once may be limited.
- Range may be limited.
- If range isn't a limit, the user may unintentionally still control someone after use.
- Users of Control Immunity are immune.
- Psychic Shield (Highly resistant) and Psychic Immunity (Impervious).
Known Users[]
- Conquest/Control Devil (Chainsaw Man)
- Makima
- Nayuta
- Tōka (Fairy Tail: 100 Years Quest)
- Caster/Medea (Fate/Stay Night)
- Zemus (Final Fantasy IV)
- Dyntos (Kid Icarus Uprising)
- Shuma-Gorath (Marvel Comics)
- Beyonder (Marvel Comics)
- Satella, the Witch of Envy (Re:Zero)
- Amon (Starcraft)
- Telepathic Pitcher Plant (Star Trek Voyager)
- Aliens (Ultraman series)
- Dark Lugiel
- The Mandragora (Witches of East End)