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(Limitations)
(Known Users)
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*Caster/Medea (''Fate/Stay Night'')
 
*Caster/Medea (''Fate/Stay Night'')
 
*Zemus (''Final Fantasy IV'')
 
*Zemus (''Final Fantasy IV'')
  +
*Dyntos (''Kid Icarus Uprising'')
 
*Shuma-Gorath (''Marvel'')
 
*Shuma-Gorath (''Marvel'')
 
*Beyonder (''Marvel''); pre-retcon
 
*Beyonder (''Marvel''); pre-retcon

Revision as of 18:31, May 7, 2018

The ability to control people's minds from a distance. Sub-power of Mind Control and Telepathy. Not to be confused with Remote Hypnosis.

Also Called

  • Distant Mind Control
  • Remote Possession
  • Universal Mind Control

Capabilities

The user can control target from afar, including between dimensional barriers. This advantage makes the targets unaware and therefore defenseless to this power.

Applications

Associations

Limitations

  • The number of people that can be controlled at once may be limited.
  • Range may be limited.
    • If range isn't a limit, the user may unintentionally still control someone after use.
  • Users of Control Immunity are immune.
  • Psychic Shield (Highly resistant) and Psychic Immunity (Impervious).

Known Users

  • Caster/Medea (Fate/Stay Night)
  • Zemus (Final Fantasy IV)
  • Dyntos (Kid Icarus Uprising)
  • Shuma-Gorath (Marvel)
  • Beyonder (Marvel); pre-retcon
  • Satella, the Witch of Envy (Re:Zero)
  • Amon (Starcraft)
  • Telepathic Pitcher Plant (Star Trek Voyager)
  • Many aliens (Ultraman series)
    • Dark Lugiel
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