The power to manipulate how science and magic go together. Variation of Opposing Forces Manipulation. Combination of Science Manipulation and Magic.

Also Called

  • Science-Magic Control
  • Scientific Magic
  • Magical Science

Capabilities

The user can manipulate science and magic, how they interact/go together, how compatible they are, the results of science and magic going together, from how technology works with magic and how chemicals are altered by magic, etc.

Applications

Techniques

Variations

Associations

Limitations

  • May have some limited effects.
  • May only work on some aspects of science and magic.

Known Users

  • Umbra Witches/Lumen Sages (Bayonetta)
  • Atlanteans (DC Comics)
  • Red Lanterns (DC Comics)
  • Starbreaker (DC Comics); Pre-Crisis
  • Atlanteans (DC Extended Universe)
  • Krux & Acronix (Lego Ninjago: Masters of Spinjitzu)
  • Atlanteans (Marvel Comics)
  • Doctor Doom (Marvel Comics)
  • One Below All (Marvel Comics)
  • Asgardians (Marvel Cinematic Universe)
  • Genma (Onimusha)
  • Oni (Onimusha)
  • Nicholas St. North/Santa Claus (Rise of the Guardians)
  • The Hyper Force (Super Robot Monkey Team Hyper Force Go!)

Known Items

  • Reach Scarab (DC Comics)
  • Panther Habit (Marvel Comics)
  • Gamma Ray Energy (Marvel Comics)
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