The power to utilize physical combat with science. Sub power of Science Manipulation and variation of Combat Merging.
Capabilities
The user is able to utilize science with their physical combat, granting them impressive selection of offensive abilities while leaving them somewhat weak on the defensive side. Users have access to the myriad powers and abilities science can offer.
Applications/Associations
- Alchemy
- Artificial Martial Arts
- Biological Manipulation
- Bionic Physiology
- Chemistry Manipulation
- Combat Merging
- Gadget Usage
- Physics Manipulation
- Science Manipulation
- Technology Manipulation
Limitations
- The users may find this difficult to use if they cannot calculate proper scientific equations.
- User can not use certain abilities if the necessary elements or situation are not met at the time.
- Lower level users are still bound by the scientific laws of their universe.
Known Users
- Alchemist (Ragnarok)
- Biochemist (Ragnarok)
- Brainiac (DC)
- Cyborg (DC)
- Dr. Manhattan (Watchmen)
- Edward Elric (Fullmetal Alchemist)
- Princess Bubblegum (Adventure Time)
- Leonardo Da Vinci (Da Vinci's demons)
- Susan & Mary Test (Johnny Test)
- Lex Luthor (DC)
- Mister Fantastic (Marvel)
- Dexter (Dexters Lab)
- Donatello (TMNT)
- Diablo (Marvel)