The ability to wield or create scientific weapons. Sub-power of Advanced Technology and Device Proficiency. Opposite to Magic Weaponry.
Also Called[]
- Weapons Of Science
Capabilities[]
Users are able to create or wield various forms of science-based weaponry (including chemical or biological) that suit their needs in battle whether they be offensive or defensive. The weapons are more advanced technology that often yields impressive results. Due to the weapons being powered by plasma and/or other scientific achievements, they also act as a blank slate for different kinds of weapon-based abilities.
Applications[]
- Absolute Attack/Absolute Defense: The weapons can serve as the best offensive and defense.
- Cutting: The weapon is capable of cutting through anything.
- Pulverization: The weapon can destroy whatever gets in the way with sheer physical strength.
- Science Manipulation: The user is able to wield and control different forms of science.
- Artificial Element Manipulation: The user is able to manipulate artificial elements as weapons.
- Energy Infusion: Empower the weapon with almost any kind of energy.
- Energy Manipulation: The user is able to manipulate energy forces.
Variations[]
- Adhesive Weaponry
- Alien Weaponry
- Antimatter Weaponry
- Chemical Weaponry
- Cold Weaponry
- Dark Matter Weaponry
- Digital Weaponry
- Explosive Weaponry
- Heat Weaponry
- Ionic Weaponry
- Laser Weaponry
- Mass Weaponry
- Magnetic Weaponry
- Nanite Weaponry
- Napalm Weaponry
- Orgamech Weaponry
- Plasma Weaponry
- Pseudoscience Weaponry
- Scientific Artillery
- Size Weaponry
- Quantum Weaponry
- Technomagical Weaponry
- Technological Weaponry
- Thermal Weaponry
- Vibration Weaponry
Associations[]
- Advanced Technology
- Device Proficiency
- High-Tech Exoskeleton
- Scientific Constructs
- Weapon Creation
- Weapon Proficiency
Limitations[]
- Miss-use might have unwanted consequences.
- May be equaled to Magic Weaponry.
- May not be able to overpower Demonic or Divine Weaponry.
- Users will need to study, train and respect the weapon.
- The weapons may require training to use properly.
Known Users[]
Anime/Manga/Manhwa
- Seryu Ubiquitous (Akame Ga Kill)
- Amado (Boruto: Naruto Next Generations)
- Doraemon (Doraemon)
- Gigazombie (Doraemon)
- Azazel (Highschool DxD)
- Caesar Clown (One Piece)
- Franky (One Piece)
- Usopp (One Piece)
- Germa 66 (One Piece)
- Genos (One*Punch Man)
- Metal Knight (One-Punch Man)
- Enforcers (Psycho-Pass)
Cartoons
- Azmuth (Ben 10 Series)
- Rick Sanchez (Rick and Morty)
- Cybertronians (Transformers)
Comics
- Sally Acorn (Archie's Sonic the Hedgehog)
- Blue Beetle (DC Comics)
- Brainiac (DC Comics)
- Mr. Freeze (DC Comics)
- Scarecrow (DC Comics)
- Tony Stark/Iron Man (Marvel Comics)
- Reed Richards (Marvel Comics)
Movies
- Jedi/Sith (Star Wars)
Literature
- Gadgeteers (Whateley Academy)
Live Television
- Chase Davenport (Lab Rats)
- Various Rangers (Power Rangers franchise)
- Various characters (Doctor Who)
- Asgardians (Stargate SG-1)
- Goa'uld (Stargate SG-1)
Video Games
- Protagonists (Fallout series)
- ASSW's (Persona 3 & Persona Arena)
- Rachet (Rachet and Clank series)
- Sans (Undertale)
- Dr W.D Gaster (Undertale)
- ARMS Wielders (Wild Arms)
- KOS-MOS (Xenosaga)
Known Objects[]
- Ring-Blades (Archie's Sonic the Hedgehog)
- Ascalon/Sword of Azmuth (Ben 10: Ultimate Alien)
- Tactigon (Marvel Comics)
- Devices (Nanoha)
- Lightsabers (Star Wars)
- Cyber Weapons (Teenage Mutant Ninja Turtles 2003 TV series)
- Gaster Blasters (Undertale)
- Artificial Sacred Gears (Highschool DxD)