Tag: Visual edit |
Tag: Visual edit |
||
Line 28: | Line 28: | ||
** [[Alien Artillery]] |
** [[Alien Artillery]] |
||
* [[Dark Matter Weaponry]] |
* [[Dark Matter Weaponry]] |
||
+ | ** [[Dark Matter Artillery]] |
||
* [[Digital Weaponry]] |
* [[Digital Weaponry]] |
||
** [[Digital Artillery]] |
** [[Digital Artillery]] |
Revision as of 02:27, 3 April 2018
The ability to wield or create scientific weapons. Sub-power of Advanced Technology and Device Usage. Opposite to Magic Weaponry.
Also Called
- Weapons Of Science
Capabilities
Users are able to create or wield various forms of science based weaponry (including chemical or biological) that suits their needs in battle whether they be offensive or defensive. The weapons are more advanced technology that often yield impressive results. Due to the weapons being powered by plasma and/or other scientific achievements, they also act as a blank slate for different kinds of weapon-based abilities.
Applications
- Absolute Attack/Absolute Defense: The weapons can serve as the best offensive and defense.
- Cutting: The weapon is capable of cutting through anything.
- Pulverization: The weapon can destroy whatever gets in the way with sheer physical strength.
- Technology Manipulation: The user is able to wield and control different forms of technology.
- Artificial Element Manipulation: The user is able to manipulate artificial elements as weapons.
- Energy Infusion: Empower the weapon with almost any kind of energy.
- Energy Manipulation: The user is able to manipulate energy forces.
Variations
- Alien Weaponry
- Dark Matter Weaponry
- Digital Weaponry
- Explosive Weaponry
- Ionic Weaponry
- Magnetic Weaponry
- Nanite Weaponry
- Orgamech Weaponry
- Plasma Weaponry
- Technomagical Weaponry
- Technological Weaponry
- Vibration Weaponry
Associations
- Advanced Technology
- Device Usage
- High-Tech Exoskeleton
- Weapon Creation
- Vibroweapon Proficiency
- Weapon Proficiency
Limitations
- Miss-use might have unwanted consequences.
- May be equaled to Magic Weaponry.
- May not be able to overpower Demonic or Divine Weaponry.
- Users will need to study, train and respect the weapon.
- The weapons may require training to use properly.
Known Users
Cartoons
- Azmuth (Ben 10 Series)
- Rick Sanchez (Rick and Morty)
- Autobots (Transformers)
Comics
- Sally Acorn (Archie's Sonic the Hedgehog)
- Blue Beetle (DC Comics)
- Brainiac (DC Comics)
- Mr. Freeze ("DC Comics")
- Scarecrow ("DC Comics")
- Reed Richards (Marvel Comics)
- Tony Stark (Marvel Comics)
Movies
- Jedi/Sith (Star Wars)
Literature
- Gadgeteers (Whateley Academy)
Live Television
- Chase Davenport (Lab Rats)
- Variour Rangers (Power Rangers franchise)
- Asgardians (Stargate SG-1)
- Goa'uld (Stargate SG-1)
Manga/Anime
- Seryu Ubiquitous (Akame ga Kill)
- Doraemon (Doraemon)
- Gigazombie (Doraemon)
- Azazel (Highschool DxD)
- Caesar Clown (One Piece)
- Franky (One Piece)
- Germa 66 (One Piece)
- Usopp (One Piece)
- Genos (One Punch Man)
- Enforcers (Psycho-Pass)
Video Games
- Protagonists (Fallout series)
- ASSW's (Persona 3 & Persona Arena)
- Rachet (Rachet and Clank series)
- Sans (Undertale)
- ARMS Wielders (Wild Arms)
- KOS-MOS (Xenosaga)
Known Objects
- Ring-Blades (Archie's Sonic the Hedgehog)
- Ascalon/Sword of Azmuth (Ben 10: Ultimate Alien)
- Tactigon (Marvel Comics)
- Devices (Nanoha)
- Lightsabers (Star Wars)
- Cyber Weapons (Teenage Mutant Ninja Turtles; 2003 TV series)
- Gaster Blasters (Undertale)
- Artificial Sacred Gears (Highschool DxD)