The ability to allow only what the user desires to interact with them. Sub-power of Interaction Manipulation and Selective Elimination. Variation of Interaction.
Also Called[]
- Stranger Danger
Capabilities[]
The user can select what interacts with them, be it senses, laws, conceptual, material, other's presence/existence, etc., from stopping others from perceiving them, stopping themselves perceiving others, laws of physics, ignoring attacks, bypassing defenses, etc.
Applications[]
- Air Walking
- Attack Ignoring
- Attention Manipulation
- Defense Break
- External Dominance
- Intangible Interaction
- Isolation
- Non-Physical Interaction
- Perception Manipulation
- Physics Infringement
- Relationship Manipulation
- Selective Damage
- Selective Elimination
- Selective Force-Field
- Selective Heaviness
- Selective Inertia
- Selective Imperceptibility
- Selective Invisibility
- Selective Invulnerability
- Supernatural Concealment
- Ultimate Intangibility
- Unperceivable Attacks
- Unknown Inducement
- Water Walking
Variations[]
Associations[]
- Imperceptibility
- Intangibility
- Interaction Manipulation
- Selective Power Use
- Space Sharing
- Unreachability
Limitations[]
- May have limited duration.
- May be limited to certain interactions.
- Users of Counter-Force Manipulation may be able to counter this ability
- Users of Perspective Manipulation may be able to bypass it.
- Weak against Uncertainty Manipulation.
- Users of Rule Transcendence and Omnilock are immune.
Known Users[]
- Tyki Mikk (D.Gray-man)
- Kimi Aoi (Horizon In The Middle of Nowhere); via Summit Dance
- Grim Heart (Magical Girl Raising Project)
- The Narrator/God (Space Dandy)
- Malkavians (Vampire: The Masquerade)