FANDOM


The power to manipulate the motion of oneself. Sub-power of Body Physics Manipulation.

Also Called

  • Self-Motion Control
  • Self-Movement Control/Manipulation

Capabilities

The user can manipulate the motion/movement of themselves, including inertia, acceleration, velocity, kinetic energy, momentum, etc. related to motion/movement.

Applications

Associations

Limitations

  • Limited only to oneself.

Known Users

Community content is available under CC-BY-SA unless otherwise noted.