The power to use sloth-related magic. Form of Magic. Variation of Sin Magic.
Also Called[]
- Idleness/Indolence/Laziness/Lethargy Magic
Capabilities[]
The user can utilize form of magic dealing with the deadly sin of sloth in all of its forms. Aside from augmenting or inducing sloth in others, user can slow down their foes with minimal effort from themselves.
Applications[]
- Binding
- Conjuration - Summon others to fight for user.
- Control Manipulation
- Mind Control - Influence others to do a job for a user.
- Object Manipulation
- Telekinesis
- Emotion Negation
- Indomitable Sloth
- Kinetic Absorption Field
- Sleep Magic
- Sloth Manipulation
- Sloth Empowerment
- Sloth Inducement
- Suicide Inducement - Can cause others to commit suicide from not wanting to do anything.
- Spell Casting
- Time Reduction
- Time Stopping
Associations[]
Limitations[]
- Magic Negation/Magic Destruction
- Magic always has a price.
- May require the user to have an extremely high level of sloth.
Known Users[]
- Knights of Saint George (Chronicles of Darkness/Hunter: The Vigil); via Goetic Gospels
- Conjurers of Haruka (Pathfinder)
- Sin Magic Specialists of Sloth (Pathfinder)
- Users of Litany of Sloth (Pathfinder)
Known Objects[]
- Effigy of the Favored Servant (Pathfinder)
- Ring of the Clean Hands (Pathfinder)
- Shard of Sloth (Pathfinder)
- Shin-Tari, Sword of Sloth (Pathfinder)