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*[[Sloth Constructs]]
 
*[[Sloth Constructs]]
 
*[[Emotion Detection|Sloth Detection]]
 
*[[Emotion Detection|Sloth Detection]]
*[[Sloth Empowerment]]
 
 
*[[Sloth Inducement]]
 
*[[Sloth Inducement]]
 
*[[Emotion Negation|Sloth Negation]]
 
*[[Emotion Negation|Sloth Negation]]
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==Techniques==
 
==Techniques==
 
*[[Sloth Aura]]
 
*[[Sloth Aura]]
 
*[[Sloth Empowerment]]
   
 
==Variations==
 
==Variations==

Revision as of 03:09, 2 November 2018

The power to manipulate sloth. Variation of Emotion Manipulation and Sin Manipulation. Opposite to Diligence Manipulation.

Also Called

  • Acedikinesis
  • Laziness Control/Manipulation
  • Sloth Control

Capabilities

User can sense and manipulate the sloth, indolence and laziness, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.

Applications

Techniques

Variations

Associations

Limitations

  • Emotions that are not sloth, indolence or laziness may weaken the user's power slowly.
  • Too much sloth will enhance the power, but may also change personality of the user.

Known Users

  • Sloth/Jack (DC)
  • Sloth Demons (Dragon Age)