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|caption = Sloth/Jack (DC) |
|caption = Sloth/Jack (DC) |
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|Row 1 title = Power/Ability to: |
|Row 1 title = Power/Ability to: |
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− | |Row 1 info = Manipulate sloth}} |
+ | |Row 1 info = Manipulate sloth.}} |
The power to '''manipulate sloth.''' Variation of [[Emotion Manipulation]] and [[Sin Manipulation]]. Opposite to [[Diligence Manipulation]]. |
The power to '''manipulate sloth.''' Variation of [[Emotion Manipulation]] and [[Sin Manipulation]]. Opposite to [[Diligence Manipulation]]. |
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==Also Called== |
==Also Called== |
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*Acedikinesis |
*Acedikinesis |
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− | *Laziness Control |
+ | *Laziness Control/Manipulation |
− | *Laziness Manipulation |
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*Sloth Control |
*Sloth Control |
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==Capabilities== |
==Capabilities== |
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− | User can sense and manipulate the [http://en.wikipedia.org/wiki/Sloth_(deadly_sin) sloth], indolence and [http://en.wikipedia.org/wiki/Laziness laziness], of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level. |
+ | User can sense and manipulate the [http://en.wikipedia.org/wiki/Sloth_(deadly_sin) sloth], indolence and [http://en.wikipedia.org/wiki/Laziness laziness], of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level. |
==Applications== |
==Applications== |
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*[[Emotion Absorption|Sloth Absorption]] |
*[[Emotion Absorption|Sloth Absorption]] |
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*[[Emotion Augmentation|Sloth Augmentation]] |
*[[Emotion Augmentation|Sloth Augmentation]] |
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⚫ | |||
*[[Sloth Constructs]] |
*[[Sloth Constructs]] |
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*[[Emotion Detection|Sloth Detection]] |
*[[Emotion Detection|Sloth Detection]] |
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⚫ | |||
*[[Sloth Inducement]] |
*[[Sloth Inducement]] |
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*[[Emotion Negation|Sloth Negation]] |
*[[Emotion Negation|Sloth Negation]] |
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+ | |||
+ | ==Techniques== |
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⚫ | |||
⚫ | |||
==Variations== |
==Variations== |
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*[[Sloth Embodiment]] |
*[[Sloth Embodiment]] |
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+ | *[[Sloth Magic]] |
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==Associations== |
==Associations== |
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==Known Users== |
==Known Users== |
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* Sloth/Jack (''DC'') |
* Sloth/Jack (''DC'') |
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+ | * Sloth Demons (''Dragon Age'') |
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+ | * Orange Raven (''Teen Titans Go!'') |
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+ | |||
+ | == Gallery == |
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+ | <gallery> |
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+ | Orange_Raven_Character.png|Orange Raven (Teen Titans Go!) |
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+ | </gallery> |
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[[Category:Powers]] |
[[Category:Powers]] |
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− | [[Category: |
+ | [[Category:Supernatural Powers]] |
[[Category:Manipulations]] |
[[Category:Manipulations]] |
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[[Category:Mental Power]] |
[[Category:Mental Power]] |
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[[Category:Non-Fighting Power]] |
[[Category:Non-Fighting Power]] |
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[[Category:Fighting Power]] |
[[Category:Fighting Power]] |
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− | [[Category:Power with one user]] |
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[[Category:Rare power]] |
[[Category:Rare power]] |
Revision as of 18:07, 10 October 2019
The power to manipulate sloth. Variation of Emotion Manipulation and Sin Manipulation. Opposite to Diligence Manipulation.
Also Called
- Acedikinesis
- Laziness Control/Manipulation
- Sloth Control
Capabilities
User can sense and manipulate the sloth, indolence and laziness, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.
Applications
- Sloth Absorption
- Sloth Augmentation
- Sloth Constructs
- Sloth Detection
- Sloth Inducement
- Sloth Negation
Techniques
Variations
Associations
Limitations
- Emotions that are not sloth, indolence or laziness may weaken the user's power slowly.
- Too much sloth will enhance the power, but may also change personality of the user.
Known Users
- Sloth/Jack (DC)
- Sloth Demons (Dragon Age)
- Orange Raven (Teen Titans Go!)