The power to have enhanced social skills and be a master of socializing. Sub-power of Enhanced Condition, Enhanced Health and Enhanced Mind. Opposite of Unnotability. Not to be confused with Social Mastery.
Also Called[]
- Advanced/Augmented/Heightened/Increased/Inhuman Socialness
- Enhanced Likeability/Sociability/Socialness/Social Skills
- Near/Nigh/Semi-Supernatural Socialness
- Social Butterfly
- Socialness Mastery
Capabilities[]
The user has enhanced social skills and is a master of socializing. They are able to utilize theirs social skills in any situation, from the roughest to the easiest of times when interacting with others. Their social skills make them one of the most charismatic and likable people around, and others can easily get along with the user. The user may also have an enhanced social status as well.
The user have an incredibly charismatic and likeable personality and is capable of winning over others very quickly and easily. With enough time the user could charm anyone.
This is the ultimate socializing mechanism, making it virtually impossible to be left antagonistic towards the user, since the user will automatically socialize with perfect skill, technique, and timing. The user will automatically make allies of everyone they meet. The users full and complete mastery in sociability and anything related to sociability makes the user the ultimate socializer.
Applications[]
- Convinced Inevitability
- Cooperation Mastery
- Counseling Mastery
- Elucidation
- Enhanced Charisma
- Enhanced Cooperation
- Enhanced Visibility
- Etiquette Mastery
- Haggling Mastery
- Humor Mastery
- Magnetic Friendship
- Manipulation Mastery
- Negotiation Mastery
- Leadership Mastery
- Political Mastery
- Psychological Mastery
- Response Mastery
- Sarcasm Mastery
- Seduction Mastery
- Seductive Magnetism
- Social Attraction
- Social Cloaking
- Social Dance Mastery
- Social Mastery
- Society Adaptation
- Solidarity Mastery
- Status Mastery
- Storytelling Mastery
Associations[]
- Charm Mode
- Companion Allegiance
- Enhanced Condition
- Hierarchy Manipulation
- Popularity Inducement
- Popularity Manipulation
- Social Luck
- Social Magnetism
- Society Manipulation
- Status Manipulation
- Undying Loyalty
Limitations[]
- May need to interact constantly to maintain socialness.
- Is less effective if one is a loner.
Known Users[]
- Isaac Dian & Miria Harvent (Baccano)
- Ōchi Fukuchi (Bungo Stray Dogs)
- Schneizel el Britannia (Code Geass)
- Dick Grayson (DC Comics)
- Junta Momonari/Mega-Playboy (DNA2); via Mega-Playboy DCM Bullet
- Son Goku (Dragon Ball series)
- Leorio Paradinight (Hunter X Hunter)
- Yuji Itadori (Jujutsu Kaisen)
- Ren Pa (Kingdom)
- Ri Shin (Kingdom)
- Osana Najimi (Komi-san Can't Communicate)
- Pleakley (Lilo & Stitch)
- Eddie Gunman/The Swell (Marvel Comics)
- Hercules Panhellenios (Marvel Comics)
- Remy LeBeau/Gambit (Marvel Comics)
- Johan Liebert (Monster)
- Stark (Sousou No Frieren)
- Michelangelo (Teenage Mutant Ninja Turtles)
- Thorkell (Vinland Saga)
- Wander (Wander Over Yonder)
- Ayano Aishi (Yandere Simulator)
Known Objects[]
- Mega-Playboy DCM Bullet (DNA2)
- Swell's Stick (Marvel Comics)