The ability to be socially lucky. Sub-power of Absolute Luck, Luck and Probability Manipulation.
Also Called[]
- Perpetual Charisma/Clout/Likeability
- Social Fortune
- Socially Positive Consequences
Capabilities[]
The user has luck that is applicable to social-only situations, meaning that good social related things happen to them. They can always be the first to choose their seat at a restaurant no matter what, nothing goes wrong for them, everyone is nice to the user no matter what, the user always gets to be the first to do something, is always chosen for a particular thing, etc. No matter what the user does, they will win the support of others all the time, and get what they want, when they want. The users can do whatever they want socially without consequence.
Applications[]
- Adversary Allegiance
- Companion Allegiance
- Convinced Inevitability
- Enhanced Cooperation
- Enhanced Socialness
- Enhanced Visibility
- Error Prevention
- Magnetic Friendship
- Overwhelming Influence
- Seductive Magnetism
- Social Attraction
- Unlimited Charisma
Techniques[]
- Charisma Mastery
- Conversation Mastery
- Cooperation Mastery
- Etiquette Mastery
- Haggling Mastery
- Humor Mastery
- Leadership Mastery
- Linguistics Mastery
- Narrative Mastery
- Negotiation Mastery
- Political Mastery
- Rhetoric Mastery
- Seduction Mastery
- Sociability Mastery
- Social Dance Mastery
- Sociology Mastery
- Solidarity Mastery
- Status Mastery
Associations[]
- Certainty Manipulation
- Circumstance Manipulation
- Context Manipulation
- Convinced Inevitability
- Absolute Destiny Manipulation
- Charisma Mastery/Supernatural/Absolute Charisma
- Sociability Mastery
- Event Manipulation
- Golden Luck
- Karma Inducement
- Karma Manipulation
- Luck
- Absolute Luck
- Normalcy Manipulation
- Absolute Probability Manipulation
- Popularity Manipulation
- Reality Warping
- Relationship Manipulation
- Seductive Magnetism
- Situational Synchronicity
- Social Attraction
- Social Interplay Manipulation
- Society Manipulation
Limitations[]
- Most users have literally no control over this power, so what happens is just random.
- Luck Erasure can completely remove the user's social luck.
- Weak against Convinced Inevitability.
Known Users[]
- Gladstone Gander (Disney Comics/Disney's Donald Duck/DuckTales)
- The Most Interesting Man in the World (Dos Equis commercials)
- Justy Ueki Tylor (The Irresponsible Captain Tylor)
- Eddie Gunman/The Swell (Marvel Comics)
- Krai Andolihy (Nageki no Bourei wa Intai shitai)
- King (One-Punch Man)
- Dr. Alto Clef (SCP Foundation)
- G████ O██████/SCP-181 - "Lucky" (SCP Foundation)
- Masayuki Rudra Nam Ul Nasca (That Time I Got Reincarnated As A Slime)
Known Powers[]
- The Royal Power (Hayate no Gotoku)
Known Objects[]
- Swell's Stick (Marvel Comics)
- Rabbit's Foot (Supernatural)