The power to manipulate anything that can be related to the user. Sub-power of Autopotence. Self version of Reality Warping. Variation of Alpha Reality. Not to be confused with Personal Mastery
Also Called[]
- Solipsistic Reality
- Absolute/Ultimate Solipsism
- Person-Central-Based Reality Warping
Capabilities[]
Users are able to alter anything that can be related and connected to them (from memory or their knowledge) limited by their knowledge/experiences of their very self existence.
Nature Of The Power[]
Because of this, anything that can be related to the user (not necessarily involving the user via Personal Probability Manipulation) can be manipulated in any possible way, thus users can use any supernatural ability they knew on the thing that can be related/connected to them.
Therefore any Omniscient with this ability is naturally Omnipotent, because everything can be related to them through absolute knowledge of everything.
Usage Examples[]
- Plot: Users can be a flower shop owner because the concept "flowers" can be found in the memory of the user as the user once had a memory of smelling a Lilly, which is a type of flower.
- Redefining: Users can redefine the word "sentence" to mean "a large oval object that can be cooked (eggs)" because in the user's past, they had been to an English lesson where the concept "sentence" is first taught.
- Psychic: Users can read the minds of anyone they once knew because they knew them in the past.
- Combat-Oriented: User can put out the fire sent by a fire manipulater, because for reasons like: their friend is a fire user and/or they had faced against a fire user before in the past.
- Sympathetic: Users have a photograph of someone then they can manipulate their life and themselves in any way they like, without you actually be presently nearby, as long you still have that photo in possession in some form.
Applications[]
- Boundless Inner World
- Claircognizance
- Dreamt Reality
- Influence Manipulation
- Life Story Manipulation
- Origin Transcendence
- Reality Mind
- Rule Transcendence
- Self-Affection
- Self-Mastery
- Self-Retention
- Self Supremacy
- Theft Nullification
- Undetermined Existence
Techniques[]
Variations[]
Associations[]
- Autopotence
- Causa Sui Physiology
- Event Manipulation
- History Embodiment
- Interaction Manipulation
- Knowledge Empowerment
- Personal Mastery
- Reality Mind
- Sympathetic Magic
Limitations[]
- Anything that cannot be related to the user cannot be manipulated. Thus for anything that is first experienced by the user and the user does not know how to comprehend it, then the user has no control over it.
- User's capability is dependent on their history/course of life (may involve cross reality and time travel), memory, and personality traits, thus are susceptible to changes made by time travelers, Time Manipulation users, Personality manipulators and Memory manipulators
- As mentioned, the arsenal of superpowers that the user can use is limited by the user's knowledge (cannot use powers they don't know)
- Like all abilities involving Probability, the choices and types of manipulations may be limited to the context of the story.
Known Users[]
- Keepsie (Playing for Keeps)
Known Items[]
- Crystal of Ultimate Vision (Marvel Comics)