- Sound Capturing/Storage/Trapping
The user is able to capture/contain/trap sound inside a container, such as a room, box, etc., and use it later by releasing it, causing various effects on the target.
- May require focus.
- May not be able to control sound once it is released.
- Sound is not negated by this power alone, only stored.
- Sandman (JoJo’s Bizarre Adventure Part 7: Steel Ball Run); via In a Silent Way
- The Whisperer (Teen Titans Go!)
- The Noisemaker (The Smurfs)
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