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==Associations== |
==Associations== |
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*[[Athletics Empowerment]] |
*[[Athletics Empowerment]] |
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*[[Concussive Force]] |
*[[Concussive Force]] |
Revision as of 18:41, 22 January 2021
The power to accumulate speed and motion. Technique of Motion Manipulation.
Also Called
- Acceleration Accumulation
- Motion Accumulation
Capabilities
User can accumulate speed and motion from any/all types of activity and unleash it all at once, granting them the ability to move at virtually any speed depending on how long they accumulate it.
Applications
- Acceleration
- Action Empowerment
- Efficient Movement
- Flash Step
- Inertia Negation
- Motion Regulation
- Speed Calling
- Speed Augmentation
Associations
- Acceleration Charge
- Athletics Empowerment
- Concussive Force
- Hyper Bouncing
- Momentum Charge
- Momentum Manipulation
- Motion Concentration
- Motion Manipulation
- Speed Infinitum
- Speed Mode
- Speedster Physiology
- Travelling Empowerment
- Velocity Manipulation
Limitations
- Weak against Speed Cancellation.
- Without Acceleration Immunity they may harm themselves.
Known Users
- Speedsters (DC Comics)
- Medaka Kurokami (Medaka Box) via Kurokami Phantom
- Samus Aran (Metroid); via Shinespark
- Renren Tomaru (Rakudai Kishi no Cavalry)
- Steelrunner Ferrings (Mistborn)