The power to manipulate sports equipment. Sub-power of Sport Manipulation. Variation of Equipment Manipulation and Object Manipulation.
Capabilities[]
The user can create, shape, and manipulate sports equipment, the tools, materials, apparel, and gear used to compete in a sport, which vary depending on the sport. The equipment ranges from balls and nets to protective gear like helmets.
Applications[]
- Control Manipulation
- Manipulate the properties of sports equipment.
- Repair sports equipment.
- Move/lift sports equipment.
- Flight using sports equipment.
- Matter Surfing by riding sports equipment.
- Object Constructs using sports equipment.
- Projectile Enhancement with throwing sports equipment.
- Sports Equipment Attacks
- Sports Equipment Creation
- Sports Equipment Proficiency
Techniques[]
Variations[]
- Baseball Manipulation
- Baseball Bat Manipulation
- Billiard Ball Manipulation
- Bowling Ball Manipulation
- Bow Manipulation
- Exercise Equipment Manipulation
- Sportsboard Manipulation
Associations[]
Limitations[]
- May not be able to create sports equipment; limited to manipulating already existing sources.
- May be limited to certain types of equipment.
Known Users[]
- Dodgeball Wizard (Codename: Kids Next Door)
- Susamaru (Demon Slayer: Kimetsu no Yaiba)
- Wakka (Final Fantasy X)
- BowlMan.EXE (Megaman Battle Network)
- Mario (Paper Mario: Sticker Star); via Bowling Ball and Bat Things.
- Chargin' Chucks (Super Mario series)
- Breakaway (Super Team Canada)
- Baseball Boys (Yoshi's Island)
Gallery[]
Susamaru's (Demon Slayer: Kimetsu no Yaiba) Blood Demon Art, Hiasobi Temari, allows her to conjure temari handballs at will.




