- "In opposition to Kad Ha'rangir stood the sloth-god Arasuum, who sought to tempt the clans and drag them down into stagnation and idle consumption."
- ― Vilnau Teupt (Star Wars)
The power to become the embodiment of stagnation. Variation of Stagnation and Concept Embodiment. Opposite to Change Embodiment.
Also Called[]
- Immutability Embodiment/Incarnate
- Stagnate Embodiment/Incarnate
- Stagnation Incarnate
- Stagnation
- Walking/Living Stagnation
Capabilities[]
User becomes the embodiment of stagnation, the cessation of development, growth, progress and change. As such they embody immutability and changelessness and can prevent anything that tries to change or develop from happening.
Applications[]
- Conceptual Anchoring
- Immutability
- Inevitability Embodiment
- Isolation
- Meta Power Immunity
- Molecular Immobilization
- Omni-Negation
- Obsolescence
- Omnilock
- Precognitive Immunity
- Probability Stabilization
- Retrogression
- Stagnation
- Universal Irreversibility
Techniques[]
- Afterlife Prevention
- Binding
- Coincidence Immunity
- Conceptual Containment
- Crash!
- Motion Cancellation
- Power Anchoring
- Preservation
- Reality Anchoring
- Reality Rejection
- Sealing
- Time Stopping
Associations[]
Known Users[]
- Ikthalon (Marvel Comics)
- Anu (Elder Scrolls)
- Grumbar (Forgotten Realms)
- Preservation (Mistborn)
- Arasuum (Star Wars)
- Nurgle (Warhammer)
- The Constant Wanderer (Fear Mythos)
- The Long Quiet (Slay The Princess)