The power to induce stalemates. Sub-power of Challenge Declaration and Stalemate Manipulation. Variation of Inducement

Also Called

  • Draw Inducement
  • Tie Inducement


User can induce stalemates, draws or ties onto any situation, sport, event, battle, competition, etc., assuring that anyone affected by this power does not win or lose, they just end up in a stalemate in whatever they are doing. Unlike Unlosability, which is a personal power, this power can work on anyone.



  • May only work on themselves, others or events.
  • May have a limit on how many times or how the stalemate can be induced.

Known Users

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