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The power to manipulate stalemates. Sub-power of Challenge Declaration.

Also Called

  • Draw Control/Manipulation
  • Stalemate Control
  • Tie Control/Manipulation

Capabilities

User can create, shape and manipulate stalemates, draws or ties onto any situation, sport, event, battle, competition, etc., causing neither the user themselves and others, or people competing against each other, will neither win or lose. They can manipulate the chances of that happening, how it happens overall, what the competitors do to make it a stalemate, etc.

Applications

Associations

Limitations

  • May only work on themselves, others or events.
  • May have a limit on how many times or how the stalemate can be manipulated.

Known Users

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