The power to induce status effects. Sub-power of Status Manipulation.
- Status Infliction
The user can inflict various status effects on themselves and/or others, ranging from ailments such as poison, burn and paralysis, to compromised stats such as debuffs to strength, defense, speed, etc., to buffs to their stats like strength and speed.
- Attack Prevention
- Berserker/Rage Inducement
- Buffs to stats such as strength, speed, etc.
- Burn Inducement
- Confusion Inducement
- Debuffs to power/effectiveness of attacks
- Love Inducement
- Multi-Status Infliction
- Paralysis Inducement
- Poisoning Inducement
- Sleep Inducement
- Reduction of certain stats such as strength, speed, accuracy, defense etc.