The power to induce stillness. Sub-power of Motion Manipulation and Stillness Manipulation.
Also Called
- Motionlessness Inducement
Capabilities
The user can induce stillness onto anything, causing them to stop moving or be kept from moving.
Associations
- Freezing
- Friction Manipulation
- Gravity Negation
- Immobility
- Inertia Manipulation
- Kinetic Energy Dilution
- Kinetic Energy Manipulation
- Momentum Manipulation
- Motion Cancellation
- Motion Lock
- Motion Manipulation
- Speed Cancellation
- Stagnation
- Stillness Manipulation
Limitations
- May only be able to induce stillness on certain targets, as some targets can be immune.
Known Users
- Pokemon who can learn "Disable" (Pokemon)
- Scion/Zion (Worm); via Stilling
Community content is available under CC-BY-SA unless otherwise noted.